Monday, March 02, 2015

Proposal: Working From Home

Passes 12-1. Enacted by Brendan.

Adminned at 07 Mar 2015 05:33:58 UTC

Add to the beginning of the rule “Homes” the text

For the purposes of this rule, the Astrologer is considered to be a Townsperson.

Add to the end of the rule “Homes” the text

The first two of each type of Thing in a Townsperson’s Home are natural Things; the other Things in a Townsperson’s Home are excess Things.

Add to the bulleted list in the rule “Homes”

• W: Workroom.

Add to the beginning of the bulleted list in the rule “Workplaces”

• Transportation (Laborer): Each Laborer with a Workroom in their Home loses their Workroom. Each Laborer without a Workroom in their Home gains a Workroom.

Enact a new rule, “Workrooms”:

Townspeople may not have more than one Workroom; if a Townsperson ever would have more than one Workroom, the other Workrooms are moved to the Astrologer’s Home. If a Townsperson has a Workplace and a Workroom, the Workplace is considered an Indoor Workplace.

Indoor Workplaces take up a lot of space. If a Townsperson has an Indoor Workplace, any player may move excess Things to the Astrologer’s Home.

Enact a new rule, “Weather Consequences”:

If the Weather Conditions are Snow, then if a Townsperson doesn’t have an Indoor Workplace, they are treated as if they have no Workplace.

Comments

mideg: Idle

02-03-2015 14:07:28 UTC

The Astrologer is by definition already a Townsperson. No reason to make him one.

Other than that, I can’t find anything substantially wrong.

for

Sylphrena: Idle

02-03-2015 14:33:39 UTC

Oh, I’d forgotten that “The Astrologer isn’t a Townsperson” wasn’t carried over into this dynasty. I’ll just claim that I wanted it to be easier to add that rule if we decide it’s necessary. I’m totally planning for the future.

Murphy: Idle

02-03-2015 15:11:35 UTC

for

Kevan: he/himIdle

02-03-2015 15:17:01 UTC

for Some strange loops on moving excess Things to the Astrologer’s Home when the Astrologer is also a Townsperson who can own excess Things, but nothing game-breaking, I think.

Purplebeard: Idle

02-03-2015 15:44:57 UTC

for

Teninten: Idle

02-03-2015 15:45:08 UTC

for

Josh: he/they

02-03-2015 16:01:11 UTC

for

ayesdeeef: Idle

02-03-2015 16:06:02 UTC

for @Kevan, I don’t see why Josh would keep giving himself his things (I mean, he could if he wanted to…)

Kevan: he/himIdle

02-03-2015 16:30:30 UTC

[ayesdeeef] “if a Townsperson ever would have more than one Workroom, the other Workrooms are moved to the Astrologer’s Home” happens automagically and does not solve its own problem. But for now there would be no legal way to gain that second Workroom, so I think we’re okay.

Sylphrena: Idle

02-03-2015 17:30:04 UTC

That clause is supposed to be a contingency clause that is never actually invoked. I should have templated it differently but I forgot to.

RaichuKFM: she/herIdle

02-03-2015 18:34:42 UTC

for

Maldor: he/himIdle

02-03-2015 20:39:20 UTC

imperial

Darknight: he/himIdle

02-03-2015 20:45:36 UTC

for

Brendan: he/himIdle

02-03-2015 20:48:56 UTC

against I don’t think you should be able to give the Astrologer the Plague that easily.

Teninten: Idle

03-03-2015 00:56:18 UTC

for

Maldor: he/himIdle

04-03-2015 18:10:19 UTC

CoV for