Monday, February 10, 2025

Proposal: You Shall Not Pass

Add a new dynastic rule, titled “Gates”:

Each Major Island has a Gate. Gates are the Positions numbered 100, 200, and 300, and 399. Gates may be Open or Closed, defaulting to Closed; this is publicly tracked. A Token may not pass a Gate unless that Gate is Open; if a Token’s Position would be set from a value less than or equal to a Closed Gate to a value higher than a Closed Gate, it is instead set to that Closed Gate. Gates may be referred to by the Major Island they are in (e.g. the Island of Kittens Gate).

If a Meeple has one or more of their Tokens on a Closed Gate and that Meeple is Worthy of that Gate, then they may treat that Gate as if it were Open. They may also choose to, as a Phase 10 Turn Action, become the Royal of the Major Island that Gate is on and set the Positions of all their Tokens who are on that Major Island to the square with the lowest value on that Major Island.

As a Phase 10 Turn Action, the Royal of a Major Island may set the Gate of that Major Island to be Open or Closed, if the current Rounds is divisible by 3. If they feel like it, they are encouraged to make a snobby post to the blog looking down on their subjects and mentioning the new status of the Gate when they do so.

If the Proposal “Herding Cats” passed, append the following paragraph to the Local Rule of the Island of Kittens:

A Meeple is Worthy of the Island of Kittens Gate if their Tokens that are on the Gate have at least 4 combined Kittens. As a Phase 1 Turn Action, a Token may set its own position to 90 if it is on the Island of Kittens Gate.

If the Proposal “Know When to Hold Em” passed, then in the Local Rule of Kahuna replace the sentence that begins “If a Meeple’s Hand has a higher Rank than the Royal Hand” with:

If a Meeple’s Hand has a higher Rank than the Royal Hand, then as a Phase 10 Turn Action that Meeple may set the Royal Hand to their Hand. If a Meeple has ever performed this action, they are Worthy of the Kahuna Gate.

A final challenge to get through on each island before you’re allowed to pass. If you want, you can instead become the Royal, which gives you control over the gate at the cost of your progress (but if you choose to keep the gate closed, someone might usurp your throne, while keeping it open keeps your subjects happy and your crown secure).

Comments

JonathanDark: he/him

10-02-2025 21:51:25 UTC

Are you intending this to replace the method of becoming a Royal for each island, so that each island’s “winning” status should be linked to being Worthy of the respective Gate?

JonathanDark: he/him

10-02-2025 21:53:12 UTC

If so, could you add:

If the Proposal “Know When To Hold Em” passed, in the rule “Kahuna Local Rules” replace “that Meeple may set the Royal of Kahuna to their name and” with “that Meeple becomes Worthy of the Gate of Kahuna and should”.

Habanero:

10-02-2025 22:22:58 UTC

Added (though I changed the wording a bit, and also made it a Turn Action to prevent people from sniping the Royal Hand during others’ turns

Habanero:

10-02-2025 22:28:35 UTC

We should probably make the Royal Hand at least somewhat high to start with, to prevent the first person to get a ranked hand from immediately becoming Worthy. I’ll leave that up to a future proposal though

JonathanDark: he/him

10-02-2025 23:09:08 UTC

Ooo, I think you hit on something I didn’t consider. If a Meeple becomes Worthy, it doesn’t stop the previous Worthy Meeple from continuing to be Worthy, does it? They both remain Worthy.

My original intention was that the Meeple with the best Hand would be Royal, and you would have to beat that Meeple’s Hand to replace them as Royal.

Maybe I can fix this up later to say that if a Meeple is Worthy but their Hand does not match the Royal Hand, they are no longer Worthy.

Habanero:

10-02-2025 23:13:33 UTC

There are still around 20 minutes left for me to edit this. Is that a good idea? That might just result in one of us getting the ideal hand and establishing permanent royalty and Gate control (and no one else will ever be able to usurp, so the Royal can just leave the gate closed forever and lock everyone else out until someone proposes about it). I think it should be easier and easier to be Worthy as time goes on, hence the wording change

JonathanDark: he/him

10-02-2025 23:25:50 UTC

Ah, good point. I guess leave it as it is, then.

We can figure out a mid-level Rank hand as a default for Royal Hand later.

Habanero:

10-02-2025 23:29:04 UTC

I wouldn’t be opposed to it. This solution is a bit janky, I might propose something later to implement your suggestion but with some additional bits to reset the Royal Hand if it hasn’t changed for a couple rounds to prevent it from stagnating

Raven1207: Monarchple he/they

11-02-2025 00:55:55 UTC

imperial

JonathanDark: he/him

11-02-2025 01:07:14 UTC

for

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