Saturday, August 22, 2020

Proposal: A Gun for Dinosaur

Timed out 3 votes to 1. Enacted by Kevan.

Adminned at 24 Aug 2020 13:30:18 UTC

In “Effects”, replace “Add a Hazard to the location of the applying pathfinder. The Hazard has an effect of Deadly and its Discovery is the Discovery being applied to.” with:-

Add the Discovery as a Hazard to the Location of the applying Pathfinder.

After “Annoying”, add:-

If the Discovery is an Animal, add it as a Hazard to the Location of the applying Pathfinder.

In “Location”, replace “zero or more hazards. Hazards have an effect and a Discovery.” with:-

Zero or more Hazards, being a list of Discoveries.

In “Location”, replace “A Pathfinder can Travel by paying 1 Stamina, changing their Location to another which is Linked to their current Location. If the new Location has a Hazard that the Pathfinder is not carrying a piece of equipment that has a Restorative effect on that Hazard’s Discovery, they lose 2 Stamina.” with:-

A Pathfinder can Travel, changing their Location to another which is Linked to their current Location, by paying the following cost:-
* If the new Location contains an Animal Hazard and the Pathfinder is not carrying a piece of Equipment which has an Annoying, Damaging or Deadly Effect on that Animal, the cost is 5 Stamina.
* Otherwise, if the new Location contains a Mineral Hazard and the Pathfinder is not carrying a piece of Equipment which has a Restorative Effect on that Mineral, the cost is 3 Stamina.
* Otherwise, if the new Location contains a Vegetable Hazard and the Pathfinder is not carrying a piece of Equipment which has a Damaging Effect on that Vegetable, the cost is 2 Stamina.
* Otherwise, the cost is 1 Stamina

Making all Hazards just “Hazards” (the Deadly one doesn’t sound that Deadly), and changing the means by which you can evade them: restore Minerals as before, damage Vegetables, drive Animals away. Also making it a possibly bad idea to annoy the Animals.

Comments

derrick: he/him

22-08-2020 13:36:11 UTC

having the deadly effect weapon get you out of deadly is weird.

5 stanima is probably a touch high.

Kevan: he/him

22-08-2020 13:43:47 UTC

It makes sense to say that if shooting a Tremadon with a pistol killed it and enraged the herd, you can kill more of them to keep them at bay, but another Pathfinder wandering that way without a gun will have to go the long way.

The intention is that the high 5-Stamina cost is balanced out by the three possibilities for dealing with it (and the fact that in two of the Hazardous situations, the other players will have been shown a way to deal with it).

Kevan: he/him

22-08-2020 13:45:13 UTC

In fact, both Hazardous situations; there are only two ways to make an Animal Hazardous. Minerals and Vegetables are trickier because there might not be a known way to Restore or Damage them.

derrick: he/him

22-08-2020 18:41:10 UTC

for This progress is forward

Josh: Observer he/they

22-08-2020 18:49:02 UTC

for

Riggdan: he/him

23-08-2020 10:14:04 UTC

against