Proposal: A Series of Unfortunate Events
Add a new rule named “Misfortunes” with the following text:
A Misfortune is a Story Post that starts with the title “[Misfortune]”. A Seeker may post a Misfortune if all of the following are true:
* The current date is March 20, 2025 00:00 UTC or later.
* That Seeker has not posted a Misfortune before in this dynasty.When a Misfortune is posted, the Seeker who posted it must include the following into the contents of that post:
The text “Life Event: ” followed by the name of a Life Event of that Seeker’s choice.
The text “Resource: ” followed by the name of a Resource of that Seeker’s choice.A Risk is a percentage expressed as an integer between 10-100 inclusive. A Bet is a string which begins with a Risk followed by a space followed by any string of 3-20 alphabetical characters. A Blind is the SHA256 hash of a Bet, which can be generated using the website https://tools.keycdn.com/sha256-online-generator
A Misfortune is considered Open if it has been less than 48 hours since it was posted. A Misfortune is considered Impending if it has been at least 48 hours since it was posted but less than 72 hours since it was posted. A Misfortune is considered Triggered when it has been at least 72 hours since it was posted but is not Closed.
Any Seeker may comment on an Open Misfortune with a Blind by choosing their Risk, creating a Bet with that Risk, generating the Blind for that Bet, then adding a comment to that Open Misfortune containing that Blind.
Any Seeker may comment on a Impending Misfortune with a Bet, but that Bet is only valid if all of the following are true:
* That Seeker posted at least one Blind in a comment while that Misfortune was Open.
* The Blind for that Bet matches the most recent Blind that Seeker posted in that Misfortune while it was Open.If a Seeker did not comment on a Misfortune with a valid Bet while it was Impending, that Seeker’s Bet for that Misfortune is considered to be “10 aaa”, and their Risk is 10 for that Bet.
When a Misfortune is Triggered, any Seeker or the Custodian may perform Activation on that Misfortune, after which that Misfortune is considered Closed. Activation is an atomic action with the following steps:
* Add a comment to that Misfortune stating “Misfortune is Closed”.
* If there is only one Seeker whose Bet in that Misfortune contains the highest Risk among all Seekers’ Bets, consider that Seeker to be Exempt in this instance of this action.
* For each Seeker who is not Exempt, calculate the value of that Seeker’s Resource named in that Misfortune post multiplied by that Risk and dividing that by 100, rounding down to the nearest integer. Subtract this result from that Seeker’s Resource named in that Misfortune post.
* Select all of the Seekers whose Bets in that Misfortune contains the lowest Risk among all Seekers’ Bets.
* Apply the effects described in the Life Event named in that Misfortune post to those Seekers selected in the preceding step.
If “Life Happens” was not enacted, insert the following text as the first paragraph in the rule “Misfortunes”:
The rest of this rule is flavor text.
Similar to Opportunities, but generally something bad happens, although perhaps someone might want to lose a Job or Hobby and could take advantage of this instead. The Bet and Blind mechanism is to make it a little more exciting to determine how much to Risk to avoid a Misfortune.
Also, the date restriction is just to give people time to try out some dynastic actions before Misfortunes start coming in.
Habanero:
I fear there will always be some lazy person who doesn’t Bet so the optimal strategy if you want to avoid a Misfortune is just to Bet with Risk 1 (knowing someone won’t respond and Bet 0). Sort of similar to why no one ever bids high on flaws in Rumble