Monday, June 27, 2011

Proposal: Advantage to the Attacker

Fails as it cannot be adopted without a CoV 1 - 7 -coppro

Adminned at 29 Jun 2011 09:00:19 UTC

Add a new rule, “Income”

Each farmer has an amount of Income tracked in the GNDT.  Any time a non-Landlord Farmer Creates 1 or more Zombies, their income is increased by 10%, rounding down, of the Species cost of the summoned zombies.  A Zombie may only increase a a Farmer’s income in this manner once.

In “Resources”, replace

As a weekly action, a Farmer may Harvest by adding 100 to their Sun.

with

As a weekly action, a Farmer may Harvest by adding 100 plus that Farmer’s Income to their Sun.

In the Zombie Compendium, Set the cost of Bombie to 50.
In Molotov Coktail, replace

A farmer who owns a moonshine still may spend 50

with

As a weekly action, a farmer who owns a moonshine still may spend 50

.

This makes summoning zombies a good idea.  Right now nobody has much motivation to do so.

Comments

Bucky:

28-06-2011 02:45:21 UTC

against  due to unbounded exponential income growth.

scshunt:

28-06-2011 06:11:39 UTC

against

mideg:

28-06-2011 07:22:25 UTC

against per Bucky.

Maybe the other way around: Each player has an income tracked in the GNDT. When he harvests, he gets income Sun (but not 100). For each zombie he buys, he can increase his income by 5, up to the max of 150 or something.

Purplebeard:

28-06-2011 07:43:35 UTC

imperial

aguydude:

28-06-2011 11:42:49 UTC

Unbounded exponential growth was deliberate.

Yoda:

28-06-2011 19:26:57 UTC

against

ais523:

28-06-2011 23:05:02 UTC

against

Klisz:

28-06-2011 23:11:17 UTC

against