Thursday, May 15, 2014

Proposal: All glory is not fleeting.

Reaches quorum and passes at 6-0. -Purplebeard

Adminned at 17 May 2014 01:02:22 UTC

In the “Approaching Beasts” rule, change

If the total exceeds the Beast’s Fortitude, the Beast’s rule is repealed and each Attacking Knight and each Scouting Knight gains Gold equal to the Beast’s Fortitude; otherwise a randomly-selected Attacking Knight loses a random Weapon that they are Wielding (if they are Wielding any).

to

If the total exceeds the Beast’s Fortitude, the Beast is Slain. If this happens, “Slain by” is added to the Beast’s Rule, followed by a list of the names of the approaching Knights and their corresponding tactics. Otherwise, a randomly-selected Attacking Knight loses a random Weapon that they are Wielding (if they are Wielding any).

In the same rule, change:

If there is no active Approach post for a particular Beast

to

If there is no active Approach post for a particular Beast, and that Beast has already been not Slain

In the “Beasts” rule, change:

As a daily action, the Baron may select a Beast at random: if its Motive is not currently met, the Baron must apply the effects of its Behaviour, once.

to

As a daily action, the Baron may select a non-Slain Beast at random: if its Motive is not currently met, the Baron must apply the effects of its Behaviour, once.

I think we should save the Beasts’ rules for posterity, or at least so we can have beast zombies or something. Also, the glory (or inglory) of everyone involved is remembered in the slain beast’s rule, including those who hid!

Comments

pizzashark:

05-15-2014 14:09:12 UTC

for

Purplebeard:

05-15-2014 14:27:20 UTC

for Not sure how I feel about removing the Gold reward.

Rodney:

05-15-2014 15:16:35 UTC

@Purplebeard: Whoops! Didn’t mean to do that. It’s not as if we’re about to slay anything, though.

Kevan:

05-15-2014 16:51:30 UTC

for

IceFromHell:

05-15-2014 17:59:49 UTC

for

RaichuKFM:

05-17-2014 00:35:27 UTC

for