Thursday, February 12, 2009

Proposal: Another Alternate Form of Combat

It is important to ensure that Soldiers maintain the option of eliminating the enemy without being shot back in return.  A proposal that suggest otherwise, such as this one, is not acceptable.

That is all.

General Amnistar

Adminned at 13 Feb 2009 09:39:07 UTC

On rule “Skirmishes” replace:

A Soldier may participate in any non-inactive Skirmish by making a post that includes the phrase “Ready for Orders”. The Soldier my then proceed to enter combat against any of the Enemy Combatants per the rule Combat, continuing until either they are Dead, or they wish to Withdraw, at which point the Soldier shall post in the Skirmish Thread a comment containing the phrase “Retiring from Active Duty” and a list of each Enemy Combatant they fought and their current Status.

with:

A Soldier may participate in any non-inactive Skirmish by making a post that includes the phrase “Ready for Orders” and a list of the Weapons they have in their Holster. The Soldier continues in the Skirmish until either they are Dead, or they wish to Withdraw, at which point the Soldier shall post in the Skirmish Thread a comment containing the phrase “Retiring from Active Duty” and a list of each Enemy Combatant they fought and their current Status.

Create a new sub-rule “Combat” under rule “Skirmishes”:

As a daily action, any Admin (known as the Field Marshall) may Resolve 1 Day of Combat. To do so, the Field Marshall chooses any one previous date (meaning, only dates that have already elapsed) for which there existed an Active Skirmish, and that has not been resolved previously. The Field Marshall must post all the info resulting from the resolution in the Official Post of the chosen Skirmish.

A day of Combat is then resolved by following these Steps:

* Roll XDICEY, where X is the Damage Rating of all the Weapons owned by the Soldiers participating in the Skirmish when they joined it, added together; and Y is the number of Soldiers participating in Combat.
* Reduce the Ammo of each participating Soldier by that Soldier’s Ammo Raiting.
* Reduce the Health of the first listed Enemy Combatant by the Result of the Roll from the first step, and note the remainder of the Roll after subtracting the health from the Combatant. Repeat this step using this remained until the remainder is zero or less.
* For each participating Soldier, Roll DICEX, where X is the Damage Rating of the living Enemy Combatants added together, and reduce the Health of that Soldier by the result of that roll.

 

 

 

Comments

arthexis: he/him

12-02-2009 20:58:44 UTC

While this may seem like lots of work for one person, it is roughly similar to what EACH soldier has to do for one on one combat.

If you have any other questions, please ask me so I can clarify anything that needs to be.

Amnistar: he/him

12-02-2009 21:01:14 UTC

“* Roll XDICEY, where X is the Damage Rating of all the Weapons owned by the Soldiers participating in the Skirmish when they joined it, added together; and Y is the number of Soldiers participating in Combat.”

Uhh..what?  we roll the number of soldiers by the damage rating?  I’m not even sure how that number makes sense?

This also doesn’t include the possibility, at all, of getting out of combat without getting hit.

against

SingularByte: he/him

12-02-2009 21:43:21 UTC

against

Darknight: he/him

12-02-2009 22:23:52 UTC

against

Devenger:

12-02-2009 22:57:49 UTC

against combat should be somewhat ‘live’ instead of auto-resolve I think

Klisz:

12-02-2009 23:27:24 UTC

imperial

Sparrow:

12-02-2009 23:38:25 UTC

against

Qwazukee:

12-02-2009 23:58:24 UTC

imperial Meh.

arthexis: he/him

13-02-2009 00:33:06 UTC

against Ok, whatever: fragg it.

Amnistar: he/him

13-02-2009 17:37:32 UTC

veto  BOOOOOOOOM