as days pass by
1)raising influence by 1 point (2.5.1 Anomalous Events)
http://blognomic.com/archive/marcello_im_coming_to_save_you_again/
2)2.10.4 Marching Time (i exist)
3)2.7.1 A Slow Drip (758/12/25) succeeded, influence raised by 2.
1)raising influence by 1 point (2.5.1 Anomalous Events)
http://blognomic.com/archive/marcello_im_coming_to_save_you_again/
2)2.10.4 Marching Time (i exist)
3)2.7.1 A Slow Drip (758/12/25) succeeded, influence raised by 2.
posted by aran at 15 Aug 2006 12:22:00 UTC Comments (0)
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BlogNomic is an online Nomic: a self-modifying game where changing the rules is part of the game. Players make blog posts proposing additions or alterations to the ruleset, discussing and casting votes in the comments: if enough vote in favour, the rules are changed and play continues.
The game has been running since 2003 and resets every month or so. Have a look around the wiki for more information and history. New players are always welcome and can join in the game at any time.
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