Monday, August 17, 2020

Proposal: Bad Day at Black Rock

7 FOR, reaches quorum, is Popular.

Adminned at 19 Aug 2020 07:29:08 UTC

In “Effects”, change “Deadly” to:-

Deadly: If this Discovery is a Mineral, it emits toxic gases: the Applying Pathfinder must set their Stamina to zero and lose all Items they are carrying.

A reason to maybe let someone else go first.

Comments

Madrid:

17-08-2020 19:20:48 UTC

I’d prefer a fixed Stamina penalty of some kind (-4 to the next Sunrise Stamina?) rather than setting Stamina to zero which makes it best to do this last. I largely agree with the idea otherwise though.

imperial

Kevan: City he/him

17-08-2020 20:53:38 UTC

In practice it’ll probably feel a bit like that; with Stamina rising by 7 and capped at 10, players probably won’t want to dip below 3 unless they really have to.

Raven1207: he/they

17-08-2020 21:20:56 UTC

imperial

Josh: he/they

17-08-2020 22:06:42 UTC

for

derrick: he/him

17-08-2020 22:23:26 UTC

imperial

Its a starting point, I suppose.

Lulu: she/her

18-08-2020 02:25:08 UTC

for

Aname:

18-08-2020 21:44:06 UTC

imperial

Riggdan: he/him

19-08-2020 05:00:05 UTC

I expected “deadly” to be a penalty effect similar to what cuddlebeam offered, but maybe even for a future “health” value(since its DEADly) The idea is great but maybe for “annoying”?