Proposal: Be carefull where you throw’em
Qourumed after 12 hours
It is important to maintain an accurate understand oh how much damage impropoer proposals are causing in the War.
That is All.
General Amnistar
Adminned at 12 Feb 2009 13:35:10 UTC
Create a new rule called “Collateral Damage”:
There is an integer named “Collateral Damage” which is part of the Gamestate and whose value shall be tracked on the Sidebar.
Whenever the General vetoes a Proposal, the Collateral Damage increases by an amount equal to the number of Against votes on that Proposal.
Set the Collateral Damage to zero.
Amnistar: he/him
I like it.