Proposal: Become a Master Baker
sked—Clucky
Adminned at 17 Aug 2012 21:14:42 UTC
Add a new rule called “Winning Conditions”. Add a subrule to “Winning Conditions” with the following text:
These bakers are judged by their delicious pies,
And so Pie Points shall bring their success or demise.
But how many points before one claims the crown?
“50 points marks a victor!” says the King of Town.
What the heck are Pie Points, then? Who knows? My thought is that we could assign Pie Points as an intrinsic value to each kind of pie: Empty is worth 0, Apple worth 1, Dutch worth 3 (intentionally rewarding more upgrades with exponentially more points), and so on. Other thoughts:
1) This doesn’t have to be the only winning condition (maybe money could be another?)
2) Maybe instead of having pies impart pie points automatically, we have to trade a pie in to redeem its value
But both of those can be added on if/when we pass this victory condition. I just feel like having some potential goal in place, even with no way to get there yet, will help us have more direction in designing the play.
quirck: he/him
I’d also like to have some distant aim, but does this proposal set such? Is victor allowed to achieve victory?
What if someone occasionally jumps from 49 to 51 ponits?