Wednesday, June 04, 2008

Proposal: Can’t cope with this

Self-killed—jay

Adminned at 06 Jun 2008 15:14:07 UTC

Remove the line “Authoring a successful proposal: 10 Exp.” from Rule 2.10 Gaining Experience.

This is going to make me crack… well, it already has… and I can’t understand what this encourages - stupid easy-pass proposing that doesn’t further the game at all? And nicking other people’s proposals that only needed the smallest of fixes, instead of letting that person themselves come to a decision on how to resolve people’s issues?

If it makes you feel better I’m not stealing anyone’s Exp anywhere in this.

Comments

Yoda:

04-06-2008 13:41:47 UTC

against We a similar mechanic in the last dynasty and it worked just fine.

arthexis: he/him

04-06-2008 13:43:10 UTC

My perspective: Nomic is a game. Per the rules, there is a winner, thus there is nothing ethically wrong if one proposes something that can make them win the game. Nomic is an exploration in democracy and rule-bending, and is inherently a corrupt process because victory exists. If the mayority decides that they want senseless proposals, so be it. They also have the option of not doing it, since the rule is not forcing them, merely opening one way to provide them Exp, which can also backfire (people could start voting against easy pass proposals if they don’t want the author to gain Exp). So in the end against

Amnistar: he/him

04-06-2008 13:47:16 UTC

against
Though I have another fix…

Yoda:

04-06-2008 13:50:27 UTC

Nicely put, arthexis.

Darknight: he/him

04-06-2008 21:21:42 UTC

against hear hear art.

Rodlen:

05-06-2008 00:36:23 UTC

against

Devenger:

06-06-2008 17:14:07 UTC

against selfkill