Thursday, February 15, 2024

Proposal: Caution - Construction Zone Ahead

Popular, 4-0. Enacted by JonathanDark.

Adminned at 17 Feb 2024 19:31:40 UTC

In the subule “Stockpile”, remove the sentence beginning with “There is a Defense Factor” and remove the “Defense Factor” column in the table contained in that subrule.

In the rule “Castles”, add a subrule to that rule named “Structures” with the following text:

Each Vassal has Structures, which is a list of zero or more of the following Structures in the table below, and in which there may be multiple of the same Structure, defaulting to an empty list.

Each Structure has a Cost, which is a list of one or more Materials, a Theatre (which may be one or more of Air, Land or Sea), and one or more Defensive Values, each of which is a number that applies to that respective Theatre in the order in which it is listed. If a Theatre isn’t listed, the Structure’s Defensive Value for that Theatre is 0.

{| class="wikitable"
|-
! Structure !! Cost !! Theatre !! Defensive Value
|-
| Wooden Wall || Wood || Land || 10
|-
| Moat || Wood || Land, Sea || 25, 10
|-
| Stone Wall || Stone || Land || 50
|-
| Stone Tower || Stone || Land, Air || 20, 10
|}

 

Adding castle structures as something you could build to increase your defenses. I don’t yet have a mechanism for actually building these structures.

Comments

Vovix: he/him

15-02-2024 20:04:50 UTC

Wouldn’t a Moat be *less* effective against naval attacks? Like, a sea unit can cross a moat, while a land unit cannot.

JonathanDark: he/him

15-02-2024 23:08:44 UTC

I fixed it to list multiple defensive values, one for each Theatre protected against, with a default of 0 if that Theatre isn’t listed. So in your previous example, a Moat is less effective on Sea units, and not at all effective on Air units.

This is probably not completely comprehensive, so feel free to adjust with future Proposals.

Desertfrog:

16-02-2024 08:03:50 UTC

for

Josh: he/they

16-02-2024 08:48:29 UTC

for

Vovix: he/him

16-02-2024 09:03:11 UTC

for