Proposal: Check before you travel
Enacted after 12 hours with a quorum of FOR votes: 11-0.
~lilomar
Adminned at 31 Mar 2011 15:05:16 UTC
Add a new rule, “Oddities”:
Stations may have Oddities. An Oddity is a particular rule related to that Station. All the Odd Stations are listed in Alphabetical Order in the wiki page called “Check before you travel” (that is part of the gamestate) as well as their Oddities.
If it does not exist, create a wiki page called “Check before you travel” and change it to read as follows.
* Bank: Players may Move from Bank to Waterloo and vice versa only between 06:15 and 21:48 Mondays to Fridays and between 08:00 and 18:30 Sundays. When a player does such a Move, he gains 1 Ticket.
* Blackfriars: The station is Locked until 11/11/11 11:11 a.m.
* Camden Town: No Player can Hop to Camden Town on Sunday.
* Cannon Street: No Player may Hop or Move there on Saturday and Sunday. If a Piece is at Cannon Street on those days, any Player may change its Location to “-”.
* Turnham Green: Between 20:00 and 8:00 the day after, no player may Move there if their Origin is not on the District Line. A player moving there shall gain 1 Ticket.
* Victoria: Any Player Moving or Hopping there shall loose 2 Tickets.
* Waterloo: see Bank.
* West India Quay: If three or more players Moved or Hopped in the last 3 hours, no player may move there if their Origin is not one of the Stations placed on the DLR line between West India Quay and Lewisham included. Any player Moving there gets 3 Tickets.
Let’s add some Caos.
In my idea every time a Player arrives to a non-Odd Station, he may write its Oddity as a free Proposal, to be applied after he left that station.
I wanted to avoid wiki pages, but I think it’s the only way not to get an oversized Ruleset.
ais523: Mastermind
although note that you end up with an oversized ruleset anyway, regardless of where the rules are actually written. (A free proposal is almost valueless, by the way; people rarely cap out on slots except right at the start of a dynasty.)