Friday, June 03, 2011

Proposal: Count ‘em up

Timed out 9-3.—Yoda

Adminned at 05 Jun 2011 13:37:30 UTC

Add a new dynastic rule titled “Points” with the following text:

Each Farmer has a number of Points tracked in the GNDT.  New Planters start with 0 Points.

Whenever a Zombie destroys a Crop (by attacking, not exploding) which is not on their Owner’s Plot, the Owner of the Zombie shall receive 5 Points.  Whenever a Zombie moves into a house that is on a Plot owned by a Farmer but not by the Zombie’s Owner, the Owner of the Zombie shall receive 15 Points.

Whenever a Zombie is destroyed due to a Crop’s Attack or Counterback Effect and that Crop is not on the Plot of the Zombie’s Owner, the Farmer who owns the Plot that the Crop is shall receive 5 Points.

Comments

qwertyu63:

03-06-2011 20:39:50 UTC

for

mideg:

03-06-2011 20:54:47 UTC

for though there’s a word missing in the last sentence. Shouldn’t it say “who owns the Plot that the Crop is on shall receive 5 Points”?

Yoda:

03-06-2011 21:24:27 UTC

Hmmmm, would that be considered a typo that any admin can fix?  It doesn’t make grammatical sense the way it is…

mideg:

03-06-2011 21:40:40 UTC

I’d say, yes, because it makes no sense at all like it is but it is clear what is intendet to happen.
But I am no expert.

Winner:

03-06-2011 21:44:53 UTC

for

BellEt:

03-06-2011 22:02:13 UTC

for  for love it

Galtori:

03-06-2011 23:45:35 UTC

for

SingularByte: he/him

04-06-2011 05:17:12 UTC

for

Purplebeard:

04-06-2011 06:22:52 UTC

imperial

SingularByte: he/him

04-06-2011 07:15:13 UTC

After thinking about it, CoV against , because a couple of cheap plants like cabbages will be able to kill zombies too easily. It would be practically impossible to get any points for destroying crops and the owner of the crops would be getting free points with virtually no effort. Plus destroying a house is so difficult, it should be worth a bit more than the equivalent of 3 crops.

Josh: he/they

04-06-2011 07:30:58 UTC

for We can tinker with the balance.

Ely:

04-06-2011 10:22:31 UTC

against

Yoda:

04-06-2011 19:19:46 UTC

Yah, I was actually looking at that earlier and thought that corn should have a 50% chance of making the zombie unable to move for 24 (or 36 or 48) hours.  Unfortunately, I don’t have the slots to propose it right now.

Darknight: he/him

04-06-2011 21:13:47 UTC

imperial

aguydude:

04-06-2011 21:14:29 UTC

against I can’t think of anything to justify points other than a win condition, and I don’t like this as a win condition.