Proposal: Cross-dynasty cleanup
Quorums 7-0 and is enacted
Adminned at 25 Jun 2011 21:37:15 UTC
Amend Rule 1.2 by replacing
The Farmer’s personal gamestate retains the values it had immediately prior to their going Idle. If one or more values would be undefined, it is set to the value new Farmer receive, if such a value exists.
with
When a Farmer is de-idled, if they went idle in the same dynasty, their personal gamestate retains the values it had immediately prior to their going Idle, if it is still valid. Otherwise (including if the value is invalid, does not exist, or the Farmer idled in a different dynasty), the Farmer is given the default value for new Farmers, if such a value exists.
This loophole isn’t really even reasonably scammable. Let’s just close it.
mideg:
Hah, I just thought about this today… ;-)