Friday, January 26, 2018

Proposal: Damage Control

Timed out / quorumed 6 votes to 0. Enacted by Kevan.

Adminned at 28 Jan 2018 22:45:10 UTC

To “Stats”, add:-

When a Resident is dealt Damage, their Health is decreased by that amount.

Reword the Crowbar effect to:-

A User with a Crowbar in one of their Hand Slots may take a Craction to deal 2 Cranial Damage to a Resident that they have a Violent Stance towards.

Reword the Hard-Hat effect to:-

A Hard-Hat in a Resident’s Head Slot reduces every instance of Cranial Damage to that Resident by 1.

Reword the Fibreboard effect to:-

Structural. Fibreboard in a Resident’s Torso Slot reduces every instance of Bludgeoning Damage to that Resident by 1.

Change “Stance with” to “Stance towards” throughout the ruleset.

Just some cleanup - unifying and clarifying the existing rules for “damage”/“trauma”/“injury”, and using “stance towards” throughout.

Comments

Madrid:

26-01-2018 15:03:59 UTC

Yeah, Prov. Greentick

samzeman:

26-01-2018 16:14:08 UTC

I’m on board.

Leg damage is crippling and arm damage is disarming (lol) I reckon, as well. Though there’s no instances of that yet.

card:

26-01-2018 18:00:32 UTC

for

samzeman:

26-01-2018 18:20:12 UTC

for

PineTreeQ:

26-01-2018 18:42:27 UTC

for

pokes:

27-01-2018 00:10:59 UTC

for

Madrid:

27-01-2018 00:56:01 UTC

for