Proposal: Damage Control
Timed out / quorumed 6 votes to 0. Enacted by Kevan.
Adminned at 28 Jan 2018 22:45:10 UTC
To “Stats”, add:-
When a Resident is dealt Damage, their Health is decreased by that amount.
Reword the Crowbar effect to:-
A User with a Crowbar in one of their Hand Slots may take a Craction to deal 2 Cranial Damage to a Resident that they have a Violent Stance towards.
Reword the Hard-Hat effect to:-
A Hard-Hat in a Resident’s Head Slot reduces every instance of Cranial Damage to that Resident by 1.
Reword the Fibreboard effect to:-
Structural. Fibreboard in a Resident’s Torso Slot reduces every instance of Bludgeoning Damage to that Resident by 1.
Change “Stance with” to “Stance towards” throughout the ruleset.
Just some cleanup - unifying and clarifying the existing rules for “damage”/“trauma”/“injury”, and using “stance towards” throughout.
Madrid:
Yeah, Prov. Greentick