Proposal: Do it with Honor
Timed out 3 votes to 5. Failed by Kevan.
Adminned at 23 Mar 2012 05:57:46 UTC
In the rule “Resourcesâ€, replace the text:
Each Player has the following Resources as non-negative integers tracked in the GNDT that default to 0: Credits, Councilmen, Marines, and Power.
With:
Each Player has the following Resources as non-negative integers tracked in the GNDT that default to 0: Credits, Councilmen, Honor, Marines, and Power.
In the rule “Institutions”,replace:
The Courthouse: When a player influences the Courthouse they gain 1 power
With:
The Courthouse: When a player influences the Courthouse they gain 1 power and 1 honor
In the rule “Cycle Resolutionâ€, replace:
If there is none, if one of the Players who Directed the most Marines to that Institution has Directed more Credits than any of the other Players who Directed the most Marines to that Institution, then that Player influences the Institution. If there is none, no Player Influences that Institution.
With:
If there is none, the player who has more honor influences that Institution, if neither player has more honor then if one of the Players who Directed the most Marines to that Institution has Directed more Credits than any of the other Players who Directed the most Marines to that Institution, that Player influences the Institution. If there is none, no Player Influences that Institution.
This makes the Courthouse give out honor, which can be used for tiebreakers.
I didn’t know whether or not I should change the “Inflation” rule in this proposal so I left it out for the time being.
Kevan: he/him
Four numerical stats seem like enough.