Proposal: Factions: Try 3 (million)
Times out 1-3. Failed by pokes.
Adminned at 17 Jul 2017 22:27:44 UTC
Create a section within “Dynastic Rules” called “Factions”.
Within “Factions” add:
The Seraphim shall assign a private faction to each player, either Innovationist or Traditionalist, unknown to the player unless they request their Faction from the Seraphim. The Factions the Seraphim can assign are the titles of the sections directly under this section. Abilities of the Factions are detailed within. The precise method for doing it is by randomly assigning one of the Factions with the least Pactmakers to the first Pactmaker on the player list, then repeating until all Pactmakers have a Faction ready for them. All squares outside of a zone of control or all factionless players are Unaligned.
An image of the faction’s territory is shown here. A dark color (dark red, dark blue, or grey [dark white]) signifies the base of the factions Innovationist, Traditionalist, or Unaligned, which are signified by the colors blue, red, and white for non-base locations. The capital is considered to be the base of the Unaligned.
I would like Cuddlebeam to deem telling me what I (likely) messed up of extreme urgency.
Kevan: he/him
I don’t think “randomly assigning” will work - random rolls “must be determined by an appropriate DICE roll in the GNDT” according to the appendix (we added this to avoid the boring necessity of explaining how to fairly roll random numbers every time it came up), and this would mean that everyone knew what factions people were in.