Proposal: Fixing Energy
Passes 5-0
Axeling gets 25 DNA and one complexity
Clucky, Seebo, Amministar and Athelophile get 5 DNA and one complexity.
Everyone else gets 5 DNA.
Clucky
Adminned at 26 Apr 2007 06:10:37 UTC
Change the following text in the traits Carnivore, Grazing, Herbivore, Omnivore, and Stalking from
“This can result in a negative cost, which means the Lifeform gains as much Energy when Feeding as it is the negative cost, capped to eir maximum energy value.”
to
“This cannot result in a negative cost.”
Lifeforms may, within 48 hours of this Proposal passing, redeem any of the above five Traits for their full cost, rather than half.
Change the line that begins with Reproduce in the list of Gameplay Actions in Rule Energy from its current text to read “Reproduce: 3 Energy”.
Clucky: he/him
Just because I poked the hole in it? Its not like its super abusable. I don’t see how it is any different than maxing out other traits to help other gameplay actions. I like my +1 energy per day.