Proposal: Flavourful [Appendix]
Timed out 3 votes to 5. Failed by Kevan.
Adminned at 17 Dec 2021 08:06:30 UTC
Change the Keyword definition of “Flavour Text” to the following:
Flavour Text is text that is a part of the Ruleset or Gamestate, but does not hold the meaning normally given to such text. Flavour Text does not need to be obeyed, does not define legal actions or variables, and is not interpreted as having any normal English meaning in the context of Blognomic gameplay. Flavour Text may be referred to by other pieces of ruletext or gamestate, as long as its mentioning is direct and unambiguous (for example, enclosing the referenced text in quotation marks).
here’s my take on this whole flavour text thing!
Kevan: he/him
A good stab.
“does not define legal actions or variables” might be too strong, though - we still want a piece of flavour text to be a “variable”, don’t we? They just have to be editable strings of characters rather than ruleset-recognised words or sentence fragments.
I’m not sure “direct and unambiguous” quite cuts it. If we had a careless stub rule of “a player who has 7 gems wins” (where gems were set up as a narrative but currently defined and had no other meaning) and someone named their flavour-text dog “7 gems”, should the victory rule be recognised as “unambiguous” and victory handed to the dog owner?