Proposal: Framework
Reaches quorum and passes at 7-0. -Purplebeard
Adminned at 15 Jun 2014 13:09:46 UTC
Create a new Rule, named “Impartial Observer”:
For the purposes of Dynastic Rules, the Referee is not considered to be an Assassin unless explicitly stated otherwise.
The Referee may use methods other than the GNDT to select random values.
The Referee should process all actions that require their intervention at their earliest convenience. If an Assassin feels that the Referee has neglected to perform an action that was required of them, they are encouraged to privately inform the Referee of this fact.
Create a new Rule, named “Target”:
Each Assassin may have a Target, which can only be a single other Assassin. If an Assassin has no Target (or if their previous Target is no longer an Assassin), the Referee may select a random other Assassin to be their Target and privately inform the former of the identity of their new Target.
If an Assassin Kills their Target, the latter ceases to be the Target of the former, but only after all other results of the Kill have been resolved.
Create a new Rule, named “Points”:
Each Assassin has a number of Points, tracked in the GNDT and defaulting to 5.
Whenever an Assassin is Killed (and has at least one Point), they lose a Point.
Whenever an Assassin Kills their Target, they gain two Points.
Set each Assassin’s Points to 5 in the GNDT.
Let’s have some good old arcadey fun, with secret elements. I envision the players to have access to the sort of skills and technology usually associated with ninjas (in fiction at least) and medieval-fantasy assassins, but feel free to take this wherever you want.
I can guarantee my availability for the coming weeks (although I do have work and the world cup to attend to) so don’t be afraid to involve me in your proposals.
Excalabur: