Wednesday, August 19, 2020

Proposal: Free ends

Timed out 1 vote to 5. (1 FOR, 1 AGA, 3 DEF, 3 IMPDEF) Failed by Kevan.

Adminned at 21 Aug 2020 10:44:06 UTC

Add a subrule to “Animals, Vegetables and Minerals” called “Animal Psyche”:

Animals can have a Psyche (or none), tracked in their listing at the Discoveries list in the ruleset. When an Animal Discovery has 5 or more different known Effects, it is Understood. At that moment, the animal gains a randomly selected Psyche. The following are the Psyche:

- Affectionate: A Pathfinder at their Location can Groom them by spending 2 Stamina to gain up to three Toxic Spines
- Aggressive: A Pathfinder at their Location can Taunt them. Doing so causes the Pathfinder to lose all of their carried Items and Stamina.
- Collaborative: A Pathfinder at their Location can Milk them, spending an Raw Edible Mass and 1 Stamina to gain up to three Oily Secretion.
- Eldritch: -

Comments

derrick: he/him

19-08-2020 11:46:35 UTC

I’m not a huge fan of the way this assigns new products to animals, but the only one that entirely breaks things is religious. Once you have a religious animal, there is no need for any other type of animal, and thats not a good thing.

I’d prefer if the Psyche simply got the existing product more efficiently, or gave a way to get a product even if you’ve found nothing productive.

Madrid:

19-08-2020 11:57:09 UTC

OK, Religious removed!

Josh: he/they

19-08-2020 13:07:47 UTC

I also don’t feel like this dynasty has a significant eldritch component right now. Maybe if it was Unknowable or Alien, and giving it a random Product would result in receiving a random Product in return?

Madrid:

19-08-2020 15:29:37 UTC

Ah, my intent was that their psyche was inescrutable, confusing and opaque as per the plain use of that adjective, not Lovecraftian.

Kevan: City he/him

20-08-2020 09:58:36 UTC

imperial

derrick: he/him

20-08-2020 12:05:42 UTC

imperial The base idea is fine, but the ability to milk every single animal we come across is a little silly.

Kevan: City he/him

20-08-2020 12:25:22 UTC

[derrick] Surely one in four of them, at most? And in practice we might not be able to roll five different Effects for each Animal.

Raven1207: he/they

20-08-2020 13:28:52 UTC

imperial

Josh: he/they

20-08-2020 22:34:22 UTC

against

Bais:

21-08-2020 03:10:02 UTC

imperial