Proposal: Gambling
Reached quorum 7 votes to 0. Enacted by Kevan.
Adminned at 01 May 2024 09:26:55 UTC
Enact a new rule with the title “Gambling”
If there is no current Gamble, as a daily action, a thief can publicly create a Gamble and enter it by spending one Gold Ring.
If there is a current Gamble, as a daily action, a thief not in the Gamble can enter the Gamble by publicly spending one Gold Ring and specifying privately to the City to either defect or cooperate. This closes the Gamble, allowing another to be created.
The first thief to enter the now closed Gamble can then specify privately or publicly whether to defect or cooperate.
Once both thieves have chosen to defect or cooperate, the City will publish the outcome: If both thieves cooperate, they each get 8 Florins. If only one thief defects, they get 11 Florins, and the other thief gets 3 florins. If both thieves defect, they both get 5 Florins.
Thieves in Gambles are tracked Publicly, but their choices are not.
Inspired by prisoner dilemmas! I do think that’s a fun idea, but have to put those dilemma’s into the classic version of them.
JonathanDark: he/him
A few things:
Where is the Gamble tracked? It’s customary to be explicit about whether gamestate is tracked publicly or privately, and if privately, by whom (probably the City in this case)?
Does the second Thief to enter the Gamble specify defect/cooperate publicly or privately? It seems somewhat obvious that it should be privately, but you should probably be explicit about that, and furthermore mention that the Thief should privately communicate their choice to the City.
If a Thief has two Gold Rings, can they have two Gambles at the same time? Could they enter their own Gamble, since you don’t state that the second Thief has to be different than the first?