Tuesday, January 18, 2022

Proposal: I made this

Timed out, 2 FOR, 5 AGAINST, 2 unresolved DEF. Failed by TyGuy6.

Adminned at 20 Jan 2022 06:37:44 UTC

In the rule “Boring Box Company”, replace the sentence starting with “A box has properties” with:

A box has properties for material, size, and value.

Add the following to Departments

Each Employee has a Skill in each department, which are each a publicly tracked positive integers which defaults to 10 and is tracked in columns called “RnD”, “Manufacturing” and “Sales” respectively and which may be referred to as their “X Skill” where X is the name of the department for that skill.

In “Manufacturing”, replace the atomic action to produce a box with:

* Choose any material from the materials table.
* Choose a size which can be 1, 2 or 3.
* Calculate the Production Cost by multiplying the size by the material cost. The Material and Size must be chosen so this total is not higher than the company budget.
* Decrease the company budget by the production cost.
* Roll a DICES where S is the Manufacturing Skill of the Employee performing this action
* Create a new box whose material is the selected material, size is the selected size, and value is determined as follows:
** If the result of the die roll performed in this action is less than the production cost, the value is half the production cost
** If the result of the die roll performed in this action is more than twice the production cost, the value is twice the production cost
** Neither of those results hold, the value is the production cost
* Add the new box to the Warehouse.
* Increase by 1 the Options of each Employee in their own Department.
* Increase by 1 the Manufacturing skill of the Employee performing this action

Getting rid of the “die roll breaks manufacturing problem” is a more dynamic manner

Other departments should also have skills, but I’d rather leave it up to those departments how they are used.

Comments

Josh: Observer he/they

18-01-2022 09:50:45 UTC

against This breaks Options on Options.

Josh: Observer he/they

18-01-2022 09:51:01 UTC

(In a way that is worse for Manufacturing, I should add.)

lemon: she/her

18-01-2022 11:52:57 UTC

against

TyGuy6:

18-01-2022 12:36:51 UTC

for Interns in Mfg will probably be delighted to note that this means they’ll receive options, again.

Josh: Observer he/they

18-01-2022 12:49:16 UTC

I suppose if manufacturing want to unionise then who am I to judge

Snisbo: she/they

18-01-2022 15:12:27 UTC

Eh. I like skills and the randomness aspect but I prefer Factory Inspection’s way of putting size back in. Not to mention, not defining what material and size are allowed to be until a step *after* you choose them seems a bit buggy.

Snisbo: she/they

18-01-2022 15:12:45 UTC

against Forgot to vote, whoops

Clucky: he/him

18-01-2022 17:54:35 UTC

@Josh in Manufacturing we don’t believe in rewarding based on hierarchal structures that simply serve to reinforce capitalisms evils. We’re all a team and compensation should reflect that!

Zack: he/him

18-01-2022 21:20:08 UTC

imperial

Brendan: he/him

19-01-2022 22:04:40 UTC

imperial

Darknight: he/him

19-01-2022 22:06:22 UTC

against

Kevan: he/him

19-01-2022 22:36:20 UTC

against