Proposal: Idle Process [Core]
Reached quorum 5 votes to 0. Enacted by Kevan.
Adminned at 15 Mar 2023 08:20:17 UTC
In “Idle Runners”, replace “An Admin may render a Runner Idle if that Runner has asked to become Idle in an entry or comment from the past 96 hours (4 Days), or if that Runner has not posted an entry or comment in the past 168 Hours (7 days). In the latter case, the Admin must announce the idling in a blog post.” with:-
An Admin may render a Runner Idle if that Runner has asked to become Idle in an entry or comment from the past 96 hours (4 Days), or if that Runner has not posted an entry or comment in the past 168 Hours (7 days). In the latter case, the Admin must announce the idling in a blog post, and the 168 Hour idle timeout is considered to be reduced to 96 hours for that Runner during the current and subsequent dynasty.
Replace “unless the Runner who would be Unidled asked to become (or rendered themselves) Idle within the past 96 hours (4 days)” with:-
unless the Runner who would be Unidled has become Idle within the past 96 hours (4 days)
Two weird things about our idling rule:
- Timing out is always tactically better than requesting to be idled, as you can return to the game at any point if you suddenly notice a scam, or an opportunity to kingmake. Only if you voluntarily idle out do you experience a four-day window during which you don’t have that option.
- The two options are presented interchangeably, as if we don’t really mind either way whether a departing player asks to be idled or walks away from the game.
This underlines the seven-day timeout as more of a failure state by extending the four-day return limit to such players, and by saying that if someone times out at 7 days, they can be timed out at just 4 days if they go quiet again in the current or subsequent dynasty - that we won’t hold the queue for a further 3 days to see if they start voting again, when their record suggests that they won’t.
SingularByte: he/him
My one worry about this is that it might be somewhat tricky to remember at times if someone idled in the previous dynasty, but it’s probably not a critical issue; if someone is idled after 7 days instead of 4, it’s not the end of the world.
A mistake in the other direction though could be kind of tricky. If someone misremembers when a player was idled, that could lead to an invalid change in quorum, which could lead to a whole host of proposals being processed early. It would admittedly be on the admin to double-check though.