Wednesday, June 22, 2011

Proposal: Isn’t this advertising?

Fails at 2-7. -Purplebeard

Adminned at 24 Jun 2011 01:10:30 UTC

If the Subrules “Unfueled Jeep” and “Fueled Jeep” of the Rule “A Bit of Renovating” exist, change the Subrule “Unfueled Jeep” of the Rule “A Bit of Renovating” from

A farmer who owns an unfueled jeep may spend 25 juice to change it into a fueled jeep. If a farmer’s house is destroyed while they own a fueled jeep, then when commanded to roll DICEX, DICEY and DICEZ in the rule “The House”, each die is instead rolled 3 times and the highest rolled result for each set of 3 is used. (i.e. the highest of the 3 DICEX is used intead of 1 DICEX, etc.) The fueled jeep is then moved to a partition in the farmer’s new wine cellar and becomes an unfueled jeep.

to

A farmer who owns an Unfueled Jeep may spend 50 Juice to change it into a Fueled Jeep. Whenever a Zombie moves into the house of a Farmer who owns a Fueled Jeep, their Defeated value remains unchanged by the Rule “Defeats and Victories”. The Fueled Jeep is then moved to a partition in the Farmer’s new wine cellar and becomes an Unfueled Jeep.

If any player’s cellar contains an Fueled Jeep, that player loses the Fueled Jeep and gains an Unfueled Jeep and 25 Juice.

A Jeep saves your life, nothing more. :-) At least that’s what I would think it should. Also, I tended to rename the Jeep to “4by4, but did not want this to fail on style issues. ;-)

Comments

mideg:

22-06-2011 08:49:54 UTC

I want to know if u comment on this.

SingularByte: he/him

22-06-2011 08:51:07 UTC

for

Winner:

22-06-2011 12:34:18 UTC

for

Yoda:

22-06-2011 14:52:57 UTC

:DEFERENTIAL:  I don’t think this is needed, but if others think so, then sure.

Yoda:

22-06-2011 14:54:10 UTC

Whoops, that’s what I get for trying to comment from my phone.
imperial

scshunt:

22-06-2011 17:21:55 UTC

against

aguydude:

22-06-2011 23:00:12 UTC

imperial

Winner:

22-06-2011 23:11:16 UTC

@aguydude Yoda is abstaining, you may want to change your vote

aguydude:

22-06-2011 23:25:00 UTC

@Winner: I don’t have an opinion.

Darknight: he/him

23-06-2011 03:17:44 UTC

imperial

Purplebeard:

23-06-2011 07:45:23 UTC

for

aguydude:

23-06-2011 12:16:45 UTC

against This allows a player to lose their defeat without setting another player’s defeat to 1, causing the game to last much longer.  Also, 50 juice is too cheap; it really doesn’t take that long to earn 50 juice from scratch.

Winner:

23-06-2011 12:56:13 UTC

against CoV per aguydude

SingularByte: he/him

23-06-2011 12:58:36 UTC

CoV against

Yoda:

23-06-2011 14:10:54 UTC

against

Bucky:

23-06-2011 18:12:43 UTC

against

mideg:

23-06-2011 20:48:33 UTC

@aquydude:
Yes, this allows players to loose their defeats without another one being defeated. I was thinking about changing that, too, but wanted to try the Proposal with fewer changes first.

Regarding the price, I wanted to make it comparable to releasing a huge horde onto a single Plot. But it could be raised, true. :-)

Any ideas how else to save the idea concerning the jeep?

aguydude:

23-06-2011 23:36:36 UTC

Mideg: I’d rather just scrap the jeep completely.