Proposal: Key Words [Appendix]
Timed out 1 vote to 3. Failed by Kevan.
Adminned at 17 Jun 2019 07:44:48 UTC
In the Appendix, amend the first paragraph of “Keywords” to read:
A keyword is a word used in a way such that it names or refers to an entity, idea, or action useable by the Ruleset to represent or alter the Gamestate. A keyword defined by a rule supersedes the normal English usage of the word. Furthermore, a keyword defined in the Glossary supersedes that defined by a rule. (eg. A rule specifying “bananas are blue” cannot be overruled by posting a dictionary definition or a photo of a banana, and a rule specifying “every day is Sunday” will be overruled by the Glossary entry below.)
Create a subrule of “Keywords” called “Glossary,” and move the list of keywords to that subrule.
Add a word to the Glossary, whose entry shall read as follows:
;Define
:To attach meaning to a word or phrase such that it can interact with the Gamestate.
I’ve been thinking about how to clean up some things in the Laundry List, and I think I have a good solution for the Keywords item.
Edit: taking a second look at the proposed Glossary item for “define,” I’m not entirely sure I like it. I’m open to suggestions.
pokes:
I’m not sure if the glossary entry does anything in my interpretation of it - writing a sentence can attach meaning to a word or phrase, and then if that sentence is in the Ruleset it’s allowed to interact with the Gamestate.
Since this is a very old entry on the Laundry List - is its presence there because of an actual issue that we had?