Tuesday, April 26, 2011

Proposal: Let’s get things going. II - when things get actually going.

Times out and Fails 1-8. ~lilomar

Adminned at 28 Apr 2011 13:39:51 UTC

Add a new Dynastic Rule, “In the beginning”:

Twice per Dynasty, each player may Initialize.
To Initialize they shall comment in the GNTD about their intention and roll DICE10.
Depending on the result, they may then execute one of these orders in the way described in Rule “Sell Orders”, with the Market as the Seller and theirselves as the Buyer:
* on 1 or 2, order is SELL 5 XEX @ $10;
* on 3, order is SELL 10 XEX @ $15;
* on 4, order is SELL 15 BNS @ $25;
* on 5, order is SELL 5 BNS @ $20;
* on 6, 7, 8 or 9, order is SELL 5 GBT @ $5;
* on 10, order is SELL 24 MMX @ $30

If the order they may execute does not satisfy the restrictions stated in rule 2.4.1.2, they may not execute it, and they may roll again.

Comments

Bucky:

26-04-2011 20:00:04 UTC

against

Ely:

26-04-2011 20:01:53 UTC

Mmmwhy?

Bucky:

26-04-2011 20:24:16 UTC

Because I don’t like it.

Winner:

26-04-2011 21:05:09 UTC

against per Bucky

Travis:

26-04-2011 22:04:45 UTC

against

Oze:

26-04-2011 22:26:07 UTC

against

Purplebeard:

27-04-2011 07:06:05 UTC

against It’s a bit swingy.

Ely:

27-04-2011 07:21:03 UTC

I did it to avoid an admin getting all the work of executing. Can somebody please explain how could I improve it?
I think we need a way to start with some shares, or it will get boring in a very short time.

Roujo: he/him

27-04-2011 12:07:23 UTC

against

Subrincinator:

27-04-2011 18:51:11 UTC

imperial

Darknight: he/him

28-04-2011 01:21:14 UTC

against

Bucky:

28-04-2011 05:44:01 UTC

@Ely: Making it less random would be a good start.  Making successful allocations not blank out parts of the rule would also help.