Monday, June 27, 2011

Proposal: Let’s kick this up a notch

Times out and fails 4-6 -coppro

Adminned at 29 Jun 2011 08:56:52 UTC

Repeal the rule “Species”.

Double the Health, Attack, and Cost of each Species of Zombie listed in the Species Compendium.

The reason I’m not doubling the stats of all existing zombies is because the cost is increasing as well, so it wouldn’t be fair for someone to spawn a bunch of zombies right before this passes then reap the benefits.

Comments

Bucky:

27-06-2011 15:31:24 UTC

against .  Kicking up zombie power by a factor of 4 at once without increasing cost is likely going to produce a messy cheese-fest.

Bucky:

27-06-2011 16:46:20 UTC

Actually, cost is doubling anyway.  Still, it feels like too much when you compound the doubling with the Boss Zombie effects.

Winner:

27-06-2011 17:41:26 UTC

for

Yoda:

27-06-2011 18:47:44 UTC

Bucky: I just thought this would be a good way to speed up the take-overs and allowing boss zombies to be even stronger rather than forcing players to make boss zombies (or spawning multiple regular zombies) in order to have any chance of taking down a house.

Galtori:

27-06-2011 19:33:36 UTC

for

mideg:

27-06-2011 21:19:36 UTC

for
I was like - WTF does he want to repeal “Species” for - first, until I realized that I did leave that one completly empty. :-)

Bucky:

27-06-2011 22:40:11 UTC

Yoda: This dynasty would go a lot faster if I weren’t the only one moving your zombies.

aguydude:

27-06-2011 23:46:20 UTC

against This is excessive.

scshunt:

28-06-2011 06:10:55 UTC

against

Purplebeard:

28-06-2011 07:39:47 UTC

against

ais523:

28-06-2011 23:03:07 UTC

against

Klisz:

28-06-2011 23:11:00 UTC

against