Sunday, April 13, 2025

Proposal: Locks & Key

Fewer than a quorum not voting AGAINST. Failed 1 vote to 7 by Kevan.

Adminned at 14 Apr 2025 17:03:30 UTC

On Rule “Hotels”, add a subrule denoted as “Picklocking” with the following text:

Some of the Connected have Doors(that change from each Break-In Phase). If a Connected has a Door, then it has a Key in a random Spot that is not in either Spot of the of the Connected that the Door is located. The Concierge will only know the locations the Keys are located unless an Agent was in a location and could pick it up. If an Agent, has possession of the key, and is over at the Door that the Key is located in, then the Agent could use the Key to lock the Door while they pass through the Connected(or unlock if the door was previously locked). If a Door is locked, other Agents can’t pass through the connected. The exception to the last sentence is that if an Burglar wishes sacrifice their last Spot in their Route to roll DICE4, and hence making the Door unlocked if their result a 4. Doors start off as unlocked as Default. Additionally, Agents will know what Door their Key they possess will work for.Agents and can only possess 1 Key.

To make things spicy

Comments

ais523:

13-04-2025 14:38:15 UTC

I think this has timing issues? The Concierge simulates the gameplay all at once, which means that the Agents have no opportunities to make decisions mid-Break-In.

In order to make this work, all the doors, keys, etc. would have to be public in advance of Route selection, so that Agents could submit routes that involved picking up keys.

Raven1207: he/theyIdle

13-04-2025 17:12:55 UTC

Welp it’s too late to edit

Kevan: Concierge he/him

13-04-2025 17:48:59 UTC

against Lockable doors which the Guards can to walk over and lock could be interesting, but the text here is just too imprecise to follow as a set of game rules. (Timing issue aside, how do we determine which connections have doors and which don’t?)

Raven1207: he/theyIdle

13-04-2025 19:14:19 UTC

I knew I missed something >->

Darknight: he/him

13-04-2025 19:39:08 UTC

against

DoomedIdeas: he/him

13-04-2025 21:46:36 UTC

against

ais523:

13-04-2025 22:33:23 UTC

against

JonathanDark: he/him

14-04-2025 01:59:16 UTC

against

Trapdoorspyder: he/him

14-04-2025 16:53:42 UTC

against