Proposal: Love of Power
Times out and passes at 7-1. Enacted by Brendan.
Adminned at 18 Feb 2023 14:22:40 UTC
In the rule “Items”, add a subrule titled “Solar Panel” and give it the following text:
A Villager in an Outside Location, holding a Solar Panel, and also holding an Item that requires Electricity generates a unit of Electricity for that Item for every unit of Time spent for any reason. Only one such Item may receive Electricity at a time.
In the rule “Items”, add a subrule titled “Battery” and give it the following text:
A Battery holds a Charge value, which is a non-negative integer with a valid range of 0 to 100 inclusive and defaulting to 0. This Charge value is tracked in square brackets next to the Battery item, such as “Battery [23]”.
A Villager holding a Battery and also holding a different Item that requires Electricity may subtract a number from the Charge that reduces the Charge to no less than 0, and generate the same number of units of Electricity for that Item. Only one such Item may receive Electricity at a time.If the Villager receives Electricity from some other source to the Battery, they may add units of Charge to the Battery equal to the units of Electricity received. Requires Electricity.
In the rule “Items”, add a subrule titled “Electric Gloves” and give it the following text:
A Villager holding Electric Gloves gains 0.1 Heat for every unit of Electricity the Villager receives from some other source. Requires Electricity.
In the subrule “Found Items” of the rule “Searches”, add the following bullet points:
* Solar Panel (Bulky, Metal, Electronic)
* Battery [0] (Metal, Electronic)
* Electric Gloves (Fabric, Electronic)
Trapdoorspyder: he/him