Monday, February 13, 2023

Proposal: Make Capacity Count

Times out 2-4 and fails -SingularByte

Adminned at 15 Feb 2023 18:52:33 UTC

Add the following as a new fourth paragraph to the rule Location:

A Location may never have more Villagers in that Location than its Capacity. If a Location is set as the Location of more Villagers than its Capacity then it is Over Capacity. A Villager may not move to a Location that is Over Capacity. Whenever a Location is Over Capacity, any Villager may remove Villagers from that Location, in order from the most recent arrivee, until it is no longer Over Capacity. Villagers thus removed have their Location Set to the first available location by the following heuristic: first, the closest (by Length of Route) non-Outdoor Location that would not be Over Capacity following such a move; second, the closest (by Length of Route) Outdoor Location that would not be Over Capacity following such a move; third, the Village Square.

Comments

Kevan: he/him

13-02-2023 15:11:59 UTC

against Per Di5VT5PzH1Y, too much admin/awake advantage in being able to grab empty spaces when a location is created or vacated.

Kicking everyone out into the snow upon enactment except for yourself, Lendunistus, Darknight and SingularByte (assuming you all sit tight) also seems harsh.

Josh: Observer he/they

13-02-2023 15:19:55 UTC

Had you raised this objection during the edit window then I could have included new neutral locations that would have prevented the overspill!

As it is, though, at some point we have to start making the mechanics work sensibly; you and Brendan trying to defend your use of a loophole feels like a bad reason to not plug the various pieces in properly.

Brendan: he/him

13-02-2023 16:53:44 UTC

against I think there should be a bonus to Roughhousing against late arrivals, as an alternative to this; I’ll propose it once the current huddling kerfuffle shakes out.

JonathanDark: he/him

13-02-2023 17:05:21 UTC

@Brenden: no love for the Fight Club as a way to deal with Capacity?

I get it…it’s a more complicated mechanic. Just thought I’d mention it.

Brendan: he/him

13-02-2023 19:13:16 UTC

I respect the effort, JonathanDark, but yeah, Fight Club seems to me to be overengineering what could be a single-sentence fix.

Habanero:

14-02-2023 02:49:40 UTC

for Capacity eventually has to do something IMO, even if this might not be the best way of dealing with it.

Kevan: he/him

14-02-2023 09:21:53 UTC

We could just remove it, it’s only a word at the top of a column.

It’s always going to be difficult to square free at-any-time movement with the idea that locations can become too full to enter, in a way that doesn’t punish the less-active or unfortunately-timezoned players who will always be too slow to react to any given space becoming available.

JonathanDark: he/him

14-02-2023 19:41:37 UTC

against Agreed with Kevan that there should be a better mechanic for dealing with the existing overcapacity than first-movers who got the time zone advantage.

lendunistus: he/him

15-02-2023 16:30:51 UTC

against

just in case