Wednesday, July 05, 2006

Proposal: Minor loophole fix

Failed by Kevan. Self-kill.

Adminned at 06 Jul 2006 01:07:24 UTC

Chronos unidles

In the Arrow of Time rule, change:

Any Local Proposal which (upon Enactment) would alter any part of the Ruleset, except for the creation or alteration of Local Rules with the same Locale as the Proposal’s Locale, instead has no effect upon Enactment.

to:

Any Local Proposal which (upon Enactment) would alter any part of the Ruleset or Gamestate, except for the creation or alteration of Local Rules with the same Locale as the Proposal’s Locale, instead has no effect upon Enactment.

This is mainly intended to bar local “I win” Proposals. I’m lurking around and may or may not jump in later this dynasty.

Chronos idles

Comments

Kevan:

07-05-2006 12:43:47 UTC

against This is fairly meaningless; an “I win” proposal would probably be worded as “create a new local rule saying that Kevan may declare victory at any time” anyway.

This just stops interesting one-off gamestate manipulation. Or changes it into ugly one-shot self-repealing stuff, at least.

Bucky:

07-05-2006 14:24:38 UTC

against There may be valid stuff which this excludes such as “Set the TL of all Travellers within 100 years to now”.

ChronosPhaenon:

07-05-2006 16:13:54 UTC

against Ok, S-K

Hix:

07-05-2006 17:51:01 UTC

Anyway, upon Enactment, a Proposal’s status changes to Enacted, which is a change to the Gamestate outside of the Local Rules.

Coldspell:

07-05-2006 17:58:40 UTC

against