Monday, April 08, 2019

Proposal: monster boom

self killed failed by card

Adminned at 09 Apr 2019 18:22:18 UTC

If the proposal https://blognomic.com/archive/increasing_rate has not passed, this proposal does nothing.

Change “(three times the number of active Adventurers) plus seven” to

(ten times the number of active Adventurers) plus five

Change ” Randomly choose a monster type” to

Secretly choose a random monster type

Change “Create a monster of that type and add it to the list of monsters in wilds randomly chosen from that monster’s ecology.” to

Create a monster of that type and add it to the list of monsters in a random wilds secretly chosen from that monster’s ecology.

Change “If in a wilds, the adventurer decreases their health by the number of monsters in that wild at the time of the last respawn ” to

If in a wilds, the adventurer decreases their health by half the number of monsters in that wild at the time of the last respawn

fixes monster number and allows the Dungeon Master to perform a Spawning without using the GNDT

Comments

naught:

04-09-2019 12:43:58 UTC

for

But don’t you think 55 monsters might be a tad excessive?

card:

04-09-2019 18:19:29 UTC

against it would be 45 but that number should be adjusted