Proposal: monster boom
self killed failed by card
Adminned at 09 Apr 2019 18:22:18 UTC
If the proposal https://blognomic.com/archive/increasing_rate has not passed, this proposal does nothing.
Change “(three times the number of active Adventurers) plus seven” to
(ten times the number of active Adventurers) plus five
Change ” Randomly choose a monster type” to
Secretly choose a random monster type
Change “Create a monster of that type and add it to the list of monsters in wilds randomly chosen from that monster’s ecology.” to
Create a monster of that type and add it to the list of monsters in a random wilds secretly chosen from that monster’s ecology.
Change “If in a wilds, the adventurer decreases their health by the number of monsters in that wild at the time of the last respawn ” to
If in a wilds, the adventurer decreases their health by half the number of monsters in that wild at the time of the last respawn
fixes monster number and allows the Dungeon Master to perform a Spawning without using the GNDT
naught:
But don’t you think 55 monsters might be a tad excessive?