Proposal: Multidimensional Pockets
Times out 6-0 and is enacted -SingularByte
Adminned at 24 Jun 2022 19:08:46 UTC
Add a new dynastic rule named “Items” with the following body:
There exists a number of Items, which consist of the following: a name; an effect; a description, which is flavor text; and a Type.
Each Demiurge has a publicly tracked Inventory, where Items are kept. A Demiurge may use Items in their own Inventory as specified by the ruleset or the effect of the Item in question. When an Item is used, its effect is applied and it disappears from the Inventory of the Demiurge that used it, unless otherwise specified by the ruleset or the Item’s effect.
When a Item with the Type Buff is used, its effect on the Demiurge that used it is publicly tracked until it expires.
The following is a list of Items:
Name: Raku Gem
Effect: Decrease damage taken from the next 3 attacks against you by 20%. Stacks up to 4 times.
Description: A Gem that glows purple. Apparently it reduces the impact of attacks.
Type: BuffName: Taru Gem
Effect: Increase damage dealt by your next 3 attacks by 20%. Stacks up to 4 times.
Description: A Gem that glows Red. Apparently it makes you more powerful.
Type: Buff
might as well get started on this. no way to gain items yet but I’ll figure that out soon along with currency
Kevan: Concierge he/him
Is this considering the proposed Health reductions from Assaulting and Provoking the Guardian (if they enact, which they might not) to be attacks in both directions? I’m not sure I see any other game action that could be defined as attacking.