Wednesday, March 08, 2017

Proposal: Neighbors

Quorums 8-1. — Quirck

Adminned at 09 Mar 2017 19:52:24 UTC

Add a section called “Neighbors”. Within it, add:

The Creature lives in an ecosystem with other living beings. These beings are called “neighbors”. The possible kinds of Neighbors are the following:

As a bullet underneath that, add:

Big Grumper: Every Monday at 6:00:00 UTC, a Big Grumper appears at all locations that have the Skeleton terrain feature and don’t have a Big Grumper already.

 

Wildlife \o/

Comments

card:

09-03-2017 00:13:30 UTC

Big Grumpers might not ever spawn since the ocellus can choose what type of terrain goes on a specific location.

pokes:

09-03-2017 00:21:25 UTC

for

pokes:

09-03-2017 00:21:59 UTC

We should clarify whether the appearance is momentary or permanent.

Oracular rufio:

09-03-2017 00:23:29 UTC

The Ocellus can’t choose, it’s random.  The skeleton is just as likely or unlikely to appear as any other terrain feature.

The main problem is who is going to be responsible for spawning wildlife?  Viv might not be online then.  If someone spawns it and it moves, do we have a record anywhere that it was already spawned so that other people won’t try to spawn it again?

card:

09-03-2017 02:51:28 UTC

I personally would have it changed to happen on Monday and not a specific time. If we want to have a bunch of timed events like this we could have Viv do something similar to the Doctor’s rounds from last game.

derrick: he/him

09-03-2017 03:35:42 UTC

No one has to do anything. The game state simply changes to put a big grumper by a skeleton. Its not specifically tracked in any location, which is inconvenient, but that doesn’t mean we can’t track it on the wiki.

As grumpers don’t actually do anything other than appear in this proposal, its doesn’t really matter if grumpers are replaced when they move, because they don’t move, and they don’t have a game effect… yet.

That said, it behooves anyone wishing to make grumpers do something should probably include a tracking mechanism and work out details of if each grumper has a skeleton, if they can be moved, when they spawn, and so forth.

for Its messy, but all it really does is create stubs, and I like those stubs.

Oracular rufio:

09-03-2017 04:24:29 UTC

Eh, ok.  for

Viv:

09-03-2017 10:01:52 UTC

for I am not awake at that time, but as it isn’t tracked, fine. Wildlife is good.

Kevan: he/him

09-03-2017 11:06:11 UTC

imperial

quirck: he/him

09-03-2017 11:29:13 UTC

against I dislike automatic gamestate changes

Sphinx:

09-03-2017 13:42:47 UTC

for

card:

09-03-2017 16:47:40 UTC

for