Friday, June 10, 2011

Proposal: New seed: Fennel

Timed out 2-7.—Yoda

Adminned at 12 Jun 2011 16:14:14 UTC

Add a new Seed, “Fennel” to the Gardening Compendium:

Name: Fennel (F)
Sun Cost: 20
Shade Requirement: 0
Offence: 1
Defence: 3
Counterback Effect: Whenever Attacked, if the Attacker is a Zombie, it moves one space downwards, then Shambles (again). This overrides the restriction that Zombies may only shamble once per day, and

Designed for funneling zombies into your own defensive emplacements, or onto other players’ plots. The re-Shamble allows you to kill Zombies quicker (racking up more points), but also puts the plot at risk.

Comments

Yoda:

10-06-2011 23:17:41 UTC

against Meh, we already have catatulips, and

aguydude:

10-06-2011 23:48:09 UTC

against It’s not clear to me what benefit funneling actually provides, considering that none of the plants.  Also

ais523:

11-06-2011 00:10:43 UTC

This doesn’t do anything like catatulips. I agree that the sentence is cut off.

And funnelling can cause zombies to end up attacking your most defensive plants, rather than valuable things like sunflowers.

aguydude:

11-06-2011 00:26:14 UTC

ais523: I agree this is totally different from Catatulips, but don’t see that much need to funnel.  This plant is too powerful or too weak or too broken, I’m not sure which.

Yoda:

11-06-2011 01:42:19 UTC

In order for this to be balanced, it needs to have no attack value and the counterback effect needs to be just a regular effect.  Counterback effects are only processed when the crop is destroyed.

Yoda:

11-06-2011 01:42:41 UTC

Oh, and you can call it an onion.

Purplebeard:

11-06-2011 09:32:26 UTC

against

Bucky:

11-06-2011 17:27:27 UTC

against

SingularByte: he/him

11-06-2011 18:58:39 UTC

against

Winner:

12-06-2011 14:08:52 UTC

against

Ely:

12-06-2011 16:30:56 UTC

for

Darknight: he/him

12-06-2011 20:29:33 UTC

against