Monday, June 28, 2010

Proposal: No more Kill Stealing

s/k’d - lilomar

Adminned at 29 Jun 2010 16:01:48 UTC

In rule 2.8 change the following text from

If the HP of a monster goes below 1, they cease to exist and the Kills of the @ that defeated it goes up by 1.

to

If the HP of a monster goes below 1, they die; they cease to exist and the Kills of the @ that dealt the most damage to the monster goes up by 1. If two or more @s dealt the same amount of damage to the monster the kills of the @ that dealt the killing blow to the monster goes up by 1.

 

Help to alleviate kill stealing, also allows for referring to a monster’s death. This should make it easier to make future proposals that trigger on a monster’s death.

Comments

lilomar:

28-06-2010 02:16:58 UTC

for

h2g2guy:

28-06-2010 03:25:11 UTC

against

What if the @ that scored the killing blow is not one of the @‘s who dealt the most damage?  Unlikely, but possible.

Galdyn:

28-06-2010 03:39:21 UTC

while that is a slight issue i forgot about, this version is still better than what we currently have. Same logic as DC presented here <http://blognomic.com/archive/better_than_a_fedora>

Darknight: he/him

28-06-2010 04:27:46 UTC

imperial

Bucky:

28-06-2010 06:10:29 UTC

against for flavor reasons,  imperial out of respect for the @s’ wishes.

Josh: Observer he/they

28-06-2010 06:14:08 UTC

against Kill stealing is a fact of life.

Galdyn:

29-06-2010 23:00:54 UTC

s/k against