Proposal: Offensive Incentive
Self-killed. -Bucky
Adminned at 27 Jun 2011 08:32:23 UTC
Add a new sybrule to the rule “Defeats and Victories”. Call it “Kill Count” and give it the following text:
Each Farmer has a Kill Count, tracked in the GNDT. New Farmers start with a Kill Count of 0. Whenever a Zombie moves into a House, the owner of the Zombie has their Kill Count increased by 1 and then the owner of the House has their Kill Count set to 0. This cannot happen twice for the same House.
If a Farmer has a Kill Count of 3 or higher, and their Kill Count is the highest of any non-Landlord Farmer, that Farmer achieves victory.
Yoda:
Hmmm… for now at least