Call for Judgment: Oh, no! Not again!
High Command understands that some Soldiers have no Loyalty whatsoever, but are also not Disloyal. A definition error has been rectified that suggested this was impossible and would cause a rip in the space-time continuum.
Reporting, Devenger.
(Passed 12-1. Note that people do not auto-FOR their own CfJs.)
Adminned at 15 Feb 2009 05:16:42 UTC
The Ruleset currently has the following sentences right next to each other:
Each Soldier has a numeric statistic Loyalty that is tracked in the GNDT, and can be any positive or negative whole number. The default for this statistic is 0.
I am not making this up.
When this CfJ passes:
Replace the text “any positive or negative whole number†in the rule “Loyalty†with the text “any integerâ€. Change the Gamestate to what it would be if that replacement of ruletext had been made at the same time the rule “Loyalty†came into existence, and if each non-General Soldier’s initial amount of Loyalty had been 0.
Amnistar: he/him