Tuesday, December 12, 2017

Proposal: On the Run

Reached quorum 4 votes to 0. Enacted by Kevan.

Adminned at 13 Dec 2017 15:17:05 UTC

Enact a new rule, “Distance”:-

Each Failed Experiment is at a Distance from the Laboratory, being an integer value of kilometres, defaulting to zero, and tracked in the GNDT.

Failed Experiments with a Distance below 10 are in the Forest. Those with a Distance between 10 and 19 inclusive are in the Fields. Those with a Distance between 20 and 29 inclusive are in the City. Those with a Distance of 30 or higher are on the Road.

If a given Distance value has only one Failed Experiment at it, then that Failed Experiment is considered to be Exposed.

At any time, a Failed Experiment who is not Exposed may decrease their Discretion by 1 or increase their Hunger by 1 to increase their Distance by up to 5.

If “The Worse Part of Valour” enacted, replace “decrease their Discretion by 1 or increase their Hunger by 1” with “increase their Suspicion or Hunger by 1” in the created rule.

Comments

Diabecko:

12-12-2017 10:51:07 UTC

for

Cuddlebeam:

12-12-2017 11:25:28 UTC

for

Diabecko:

12-12-2017 14:48:33 UTC

The groups have to be taken into account. We could put a rule that maximises the distance between any two members of a group, say 10, and so if one member is at 25 and the other at 35, the second member cannot advance anymore or else they have to leave the group or wait for the slowest member to move.
(I proposed the group mechanics first because I really want it to be an integral part of the gameplay (i.e. strategically choosing the best group for ones own interests))

Cuddlebeam:

12-12-2017 15:07:11 UTC

Might as well start grouping then.

Diabecko:

12-12-2017 15:11:43 UTC

I wrote the rule in such a way that lone Failed Experiments are considered groups, so we already belong to a group and there is no need to initialize groups.

Cuddlebeam:

12-12-2017 15:13:46 UTC

Yep, I’d just like to get the cool jazz going

Diabecko:

12-12-2017 15:13:47 UTC

(This is also useful so that one can leave a group by simply choosing to group with oneself. Sounds strange but from a ruleset point of view it simplifies many things to have one-player groups)

Cuddlebeam:

12-12-2017 15:19:52 UTC

I get what you mean but I think it’s ambiguous in that case, because it doesn’t say in what order the leaving and joining is. Do you join first and then leave or leave first and then join? It just says that you do both.

Diabecko:

12-12-2017 15:23:33 UTC

Well noticed. I’m preparing a proposal to fix some of my wording in the rules.

pokes:

13-12-2017 11:42:28 UTC

for