Proposal: One of the world’s certainties
Reaches quorum with 8-0 and is enacted -SingularByte
Adminned at 02 Sep 2022 04:11:34 UTC
Create a new rule called Stockpiles:
There exists Resources, with each type having a distinct name which is flavour text. Resources may also have a subtype, with subtypes of a Resource having distinct names with respect to the other subtypes of that resource. Resources of a given subtype have their name suffixed by that subtype’s name in brackets (e.g. “Food (Rations)” ). If a rule declares that a resource may be used for some purpose but does not specify subtype, then resources of that type with any subtype may be used for that purpose.
Each Baron has a publicly tracked Personal Resources Stockpile, which contains a list of Resources (defaulting to empty). A publicly tracked Resources Stockpile also exists which nominally belongs to the Demon King and which can be referred to as the Dungeon Stockpile. It contains a list of Resources (defaulting to empty). For ease of use, resources of the same type and subtype (if they have one) may be grouped together in stockpiles in the form “[Resource] x Y”, where Y is the number of copies of that resource that are being grouped together into that single list item.
Any time any number of Resources would be added to a Baron’s Stockpile, those resources are subject to Tax: one quarter of those resources (rounded up) and are instead added to the Dungeon Stockpile; the Baron chooses which of their newly gained resources are to be transferred into the Dungeon Stockpile. This Tax is applied collectively to all of the Resources gained by that Baron at that one time, rather than per type of Resource. If the Baron gains resources multiple times in a single atomic action, these gains are all considered to be simultaneous for the purposes of calculating the Tax.
Create a new rule called Labour:
Some actions are referred to as Labour Actions; these are all Atomic Actions that any Baron is able to perform, but the effect scales according to how long it is since their last Labour Action. The date and time that a Baron last performed a Labour Action is a publicly tracked value, and defaults to 23:59 on the 1st of September 2022 (representing that they have been accumulating Labour Actions since the start of the dynasty whether present or not).
When a Baron performs a Labour Action:
*If any Labour Actions have been performed that day by that Baron, or if they have performed any Labour Actions in the last 10 hours, then it is not legal to perform the action.
*Otherwise they gain the effect of that particular Labour Action once, and then gain it an additional time for every full 24 hours it has been since the midnight after the date and time they last performed a Labour Action (as per the tracked value).
I’m seeing this as one of the main mechanics of the dynasty. You earn resources by spending accumulated daily actions, and then spend those resources from your stockpile. Accumulating daily actions for weeks on end has the downside of not letting you split your efforts between multiple tasks however, so there’s some incentive to keep using your actions. As for the Dungeon Stockpile, I’ve got possible ideas for where the mechanic might go but I’m open to other ideas.
Trapdoorspyder: he/him
I’d rather not have something in the ruleset that provides a possible incentive to check up on blognomic every 10 hours on the dot.