Proposal: Pixel Art
Timed out 5 votes to 1. Enacted by Kevan.
Adminned at 17 Jul 2017 08:00:14 UTC
Change the content of “Ibiza Town” to:
Each Pactmaker is at a Square (Squares being cells in the Ibiza map grid), defaulting to D4. A Pactmaker can pay 2 Stamina to move to a square which is adjacent to their current square.
Each of Ibiza Town’s squares contains a Feature. Each Feature has a name (or none). Features and certain special effects related to that Feature are the following:
- Town Hall:
- Cathedral:
- Hospital:
- Night Club:
- Bar:
- Hotel:
- Beach:
- Exotic:
- Casino:
- Residential:
- Fields (tracked as a nameless green square): Often open and easy to drive (or run) through, Pactmakers only pay 1 Stamina instead of 2 for moving onto a Fields Square.
- Water (tracked as a nameless blue square): Pactmakers cannot move onto Water squares.
Add a subsection called “Map Naming” within the “Ibiza Town” section which says:
Up to 48 hours after the proposal that added this ruletext has been enacted, any Pactmaker can change the name of a Square at-will, provided that the square still contains the name of the type of Feature that it is (For example, “Casino” to “John Doe’s Casino”). The Seraphim can change the name of a Feature at any moment.
Change the Ibiza Map to be as per the following: https://wiki.blognomic.com/index.php?title=Ibiza_Map_Proposal&oldid=4512, with the squares becoming to contain their named Features (and nameless green squares becoming Fields and nameless blue squares becoming Water)
Perhaps breaking the promise again lol. Made the map based roughly off of Ibiza’s RL shape and buildings.
Comments
pokes:
Can I suggest changing the name of Location? The mixing of Location for a thing and location for a place, e.g. in “Locations and their effects for being at that location are the following” is confusing af. Maybe ‘Feature’ ?
Cuddlebeam:
Ok, fixed.
Dewaldo:
Thunder: he/him
Sounds good (probably should repeal my coordinates thing then, but whatever).
Thunder: he/him
Actually, Ibiza Town is one square. How this would end up working with multiple squares in one square I don’t know, so
.
Cuddlebeam:
“Ibiza is a town, represented by a 7x7 grid of squares tracked in the wiki page “Ibiza”.”
The town itself is represented by a 7x7 grid. It’s not a cell itself (at least, that was my intent for the game map. I dont mind having the island itself be the map though, although I fear there might be too much blank space.)
Thunder: he/him
See
https://wiki.blognomic.com/index.php?title=Ruleset#Ibiza_Town.
That’s where the confusion came from.
Cuddlebeam:
Oh. But this would replace that. (hello promise)
Thunder: he/him
How?
Publius Scribonius Scholasticus: he/they
pokes:
Kevan: he/him
Cuddlebeam:
3 Dayssss
ADMINS I SUMMON THEE
Kevan: he/him
[Cuddlebeam] This would have enacted sooner without your “never vote until the last minute” promise slowing down the one before it in the queue.