Friday, July 14, 2017

Proposal: Pixel Art

Timed out 5 votes to 1. Enacted by Kevan.

Adminned at 17 Jul 2017 08:00:14 UTC

Change the content of “Ibiza Town” to:

Each Pactmaker is at a Square (Squares being cells in the Ibiza map grid), defaulting to D4. A Pactmaker can pay 2 Stamina to move to a square which is adjacent to their current square.

Each of Ibiza Town’s squares contains a Feature. Each Feature has a name (or none). Features and certain special effects related to that Feature are the following:
- Town Hall:
- Cathedral:
- Hospital:
- Night Club:
- Bar:
- Hotel:
- Beach:
- Exotic:
- Casino:
- Residential:
- Fields (tracked as a nameless green square): Often open and easy to drive (or run) through, Pactmakers only pay 1 Stamina instead of 2 for moving onto a Fields Square.
- Water (tracked as a nameless blue square): Pactmakers cannot move onto Water squares.

Add a subsection called “Map Naming” within the “Ibiza Town” section which says:

Up to 48 hours after the proposal that added this ruletext has been enacted, any Pactmaker can change the name of a Square at-will, provided that the square still contains the name of the type of Feature that it is (For example, “Casino” to “John Doe’s Casino”). The Seraphim can change the name of a Feature at any moment.

Change the Ibiza Map to be as per the following: https://wiki.blognomic.com/index.php?title=Ibiza_Map_Proposal&oldid=4512, with the squares becoming to contain their named Features (and nameless green squares becoming Fields and nameless blue squares becoming Water)

Perhaps breaking the promise again lol. Made the map based roughly off of Ibiza’s RL shape and buildings.

Comments

pokes:

07-14-2017 20:15:41 UTC

Can I suggest changing the name of Location? The mixing of Location for a thing and location for a place, e.g. in “Locations and their effects for being at that location are the following” is confusing af. Maybe ‘Feature’ ?

Cuddlebeam:

07-14-2017 20:23:36 UTC

Ok, fixed.

Dewaldo:

07-14-2017 20:33:15 UTC

for

Thunder:

07-14-2017 21:42:51 UTC

Sounds good (probably should repeal my coordinates thing then, but whatever).

Thunder:

07-14-2017 21:57:24 UTC

Actually, Ibiza Town is one square. How this would end up working with multiple squares in one square I don’t know, so against.

Cuddlebeam:

07-14-2017 22:01:18 UTC

“Ibiza is a town, represented by a 7x7 grid of squares tracked in the wiki page “Ibiza”.”

The town itself is represented by a 7x7 grid. It’s not a cell itself (at least, that was my intent for the game map. I dont mind having the island itself be the map though, although I fear there might be too much blank space.)

Thunder:

07-14-2017 22:17:16 UTC

See
https://wiki.blognomic.com/index.php?title=Ruleset#Ibiza_Town.
That’s where the confusion came from.

Cuddlebeam:

07-14-2017 22:25:45 UTC

Oh. But this would replace that. (hello promise)

Thunder:

07-14-2017 22:27:52 UTC

How?

Publius Scribonius Scholasticus:

07-15-2017 12:53:43 UTC

for

pokes:

07-16-2017 13:03:35 UTC

for although the [A-G][1-7] naming will clash with the (x,y) naming.

Kevan:

07-16-2017 14:57:56 UTC

for

Cuddlebeam:

07-17-2017 07:19:32 UTC

3 Dayssss

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ADMINS I SUMMON THEE
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Kevan:

07-17-2017 07:59:52 UTC

[Cuddlebeam] This would have enacted sooner without your “never vote until the last minute” promise slowing down the one before it in the queue.