Monday, January 29, 2018

Proposal: Planned Obsolescence

self-killed failed by card

Adminned at 31 Jan 2018 23:38:00 UTC

In “Supplies”, replace “Supplies are defined as the items on the following list, each having a name and optionally an effect:” with:

Supplies are defined as the items on the following list, each having a name, a default Quality Level in parentheses (if applicable) and optionally an effect:

Replace “Hard-Hat:” with:

Hard-Hat (10):

Replace “Crowbar:” with:

Crowbar (10):

Replace “Fibreboard: with:

Fibreboard (10):

Add a “Quality Level’ sub rule before the “Crates” sub rule containing:

Certain items have a Quality Level, or QL, noted in parenthesis after the item’s name. A Quality Level is an integer ranging from 0 to 10. When an item has a QL, that item’s QL is reduced by 1 each time the item’s effect is applied. If an item’s QL falls to 0, it is removed from its slot and ceases to exist.



01-29-2018 23:58:22 UTC

“items effect is applied” can become controversial. Crowbars would become vaporized pretty quick lol, even without using them.

If I didn’t have the Crowbar, I wouldn’t have the choice to attack or not with a Craction at all in the first place, so the availability of that choice granted via having a Crowbar must be from the application of that item’s effect.

So, every Craction, I’d lose a QL of my crowbar, even if I don’t attack anyone with it, because each Craction, it applies the effect of giving me the option of using a special power.

At least, that’s how I see it.

(And I want Crowbars to be worthwhile items to take, because I have a Hard-Hat, lol)

Kevan: HE/HIM

01-30-2018 09:12:26 UTC

Seems a bit fiddly for a very slow effect. Would be more interesting to pursue simpler and more generic ways to get rid of items - a tighter inventory limit, or a way to steal things.



01-30-2018 10:28:06 UTC



01-30-2018 21:47:50 UTC


I’m curious to apply pressure here to think of a newer solution; weight, maybe, or breaking percentage chances


01-30-2018 23:09:43 UTC

I wouldn’t mind breaking chances as long as there was one or two uses guaranteed to not break.


01-31-2018 21:31:51 UTC