Port III
Arrr, we be once again at port, and the idea o’ retiring from me Captaincy is swimming through me ‘ead.
I don’t know what t’ do about it, but I’ll leave it as is for now.
Arrr, we be once again at port, and the idea o’ retiring from me Captaincy is swimming through me ‘ead.
I don’t know what t’ do about it, but I’ll leave it as is for now.
With all due respect, cap’n, the gamestate change log shows me adventure die fer that adventure on the whalin’ ship, when I moved aboard.
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18/02 19:21 (BST) - JelloGoesWiggle
JelloGoesWiggle’s Location = Boarding (was Maindeck)
(movin ta the adventure. DICE5:1)
18/02 19:22 (BST) - JelloGoesWiggle
Comment:
(succesfully joined adventure)
—
And the outcome of which was commented to the adventure (specifically, by a happy little green flag).
Arrrr, my sincerest apologies. Er, I’ll make it up next dynasty to both o’ ye if I can?
Or, I’ll give each o’ ye 8 Booty, although that won’t fix much.
I’ll do both.
Thanks! Should I return the favor by trying to take out First Mate Long John Bluebeard? (even though it probably won’t work)
Oh and could you please admin my proposal? I don’t want to have to track down all non-Spivaks again next dynasty.
thanks for the booty cap’n!
Would changing ‘their’ to ‘eir’ etc. fall under the “admins can fix obvious typoes in the ruleset” clause?
I’m not sure that those are obvious typos, but I did get around to fixing all of the their / eir pronouns in the ruleset.
Rule 2.18:
The Captain may pass eir captaincy onto any other Swashbuckler, at any time.
Bucky:
umm… I’d mentioned in the Adventure comments that I’d wanted to wait on the adventure until after the CfJ resolved. Oh, well.