Monday, February 20, 2006

Port III

Arrr, we be once again at port, and the idea o’ retiring from me Captaincy is swimming through me ‘ead.

I don’t know what t’ do about it, but I’ll leave it as is for now.

Comments

Bucky:

20-02-2006 03:26:54 UTC

umm… I’d mentioned in the Adventure comments that I’d wanted to wait on the adventure until after the CfJ resolved.  Oh, well.

JelloGoesWiggle:

20-02-2006 04:45:17 UTC

With all due respect, cap’n, the gamestate change log shows me adventure die fer that adventure on the whalin’ ship, when I moved aboard.


18/02 19:21 (BST) - JelloGoesWiggle
  JelloGoesWiggle’s Location = Boarding (was Maindeck)
(movin ta the adventure. DICE5:1)

18/02 19:22 (BST) - JelloGoesWiggle
  Comment:
(succesfully joined adventure)

And the outcome of which was commented to the adventure (specifically, by a happy little green flag).

Elias IX:

20-02-2006 21:39:00 UTC

Arrrr, my sincerest apologies. Er, I’ll make it up next dynasty to both o’ ye if I can?

Or, I’ll give each o’ ye 8 Booty, although that won’t fix much.

I’ll do both.

Bucky:

20-02-2006 22:55:12 UTC

Thanks! Should I return the favor by trying to take out First Mate Long John Bluebeard? (even though it probably won’t work)

Bucky:

20-02-2006 23:34:24 UTC

Oh and could you please admin my proposal?  I don’t want to have to track down all non-Spivaks again next dynasty.

JelloGoesWiggle:

21-02-2006 02:45:23 UTC

thanks for the booty cap’n!

Would changing ‘their’ to ‘eir’ etc. fall under the “admins can fix obvious typoes in the ruleset” clause?

Angry Grasshopper:

21-02-2006 03:01:51 UTC

I’m not sure that those are obvious typos, but I did get around to fixing all of the their / eir pronouns in the ruleset.

Bucky:

21-02-2006 16:52:29 UTC

Rule 2.18:
The Captain may pass eir captaincy onto any other Swashbuckler, at any time.