Friday, September 01, 2006

Proposal: Proposalforce: This time with actual balance.

Timed out 4-6.—Kevan

Adminned at 02 Sep 2006 18:27:43 UTC

Add a new Dynastic rule, entitled “The Proposalforce” , to the ruleset:

There exists a force of balance in the universe, this force is known as the Proposalforce. The curent state of the Proposalforce is tracked in the GNDT as an integer, which may be negitive. Whenever an Admin enacts or fails a proposal, e adds the final tally of FOR votes to the Proposalforce, and subtracts the final tally of AGAINST votes from the Proposalforce. The Proposalforce starts at 0. 

When a proposal is posted, if the Proposalforce is positive, AGAINST votes equal to the Proposalforce, divided by 10, rounded down, are cast on it.

When a proposal is posted, If the Proposalforce is negative, FOR votes equal to the absolute value of the Proposalforce, divided by 10, rounded down, are cast for it.

Any votes cast by this rule are not counted to determine whether a Quorum number of FOR votes is reached.

Comments

Kevan: he/him

01-09-2006 01:25:17 UTC

against I don’t want to have to vote against necessary fixes or in favour of obvious I-win scams, just to keep the balance around zero.

Angry Grasshopper:

01-09-2006 01:28:43 UTC

for

Seventy-Fifth Trombone:

01-09-2006 01:53:09 UTC

against If this is modified so that it only applies to Proposals that don’t affect the Core Rules, I think I’ll vote for it.

Seventy-Fifth Trombone:

01-09-2006 01:57:44 UTC

Clarification: for me to vote on it, it must be modified so that BOTH

1) Only Non-Core-Rule-and-Non-Glossary Proposals affect the Proposalforce, AND

2) Only Non-Core-Rule-and-Non-Glossary Proposals get voted on BY the Proposalforce.

gazebo_dude:

01-09-2006 02:55:35 UTC

against I second Seventy-Fifth Trombone’s remark; also what if it were ammended so that Proposalforce doesn’t vote on any proposal that would result in the immediate victory of any player if it should pass? This should help with the scammability problem, but it may be hard to define the conditions that would result in “immediate victory of any player.” Perhaps it would best be left for Cfj’s.

gazebo_dude:

01-09-2006 02:56:14 UTC

But just to clarify, I do like the idea.

Poe:

01-09-2006 05:06:01 UTC

against

Thelonious:

01-09-2006 07:53:32 UTC

for

Thrawn:

01-09-2006 08:02:01 UTC

for

Hix:

01-09-2006 13:54:46 UTC

against

ChronosPhaenon:

01-09-2006 14:52:17 UTC

against I like it now, but second 75th’s position