Proposal: Punks Don’t Follow Rules
Timed out 6 votes to 0 with one unresolved DEF. Enacted by Kevan.
Adminned at 12 Oct 2021 07:51:37 UTC
In “Security”, change “Any Citizen that occupies or moves into any Zone (other than those represented by the rules Infirmary or Earthlink) containing Katelyn Dubose or Punk-Neo-mutualists is immediately moved to the Infirmary.”
to
Any Citizen (other than Katelyn Dubose) that occupies or moves into any Zone (other than those represented by the rules Infirmary or Earthlink) containing Katelyn Dubose or Punk-Neo-mutualists is immediately moved to the Infirmary, and is Harmed.
Change “If Katelyn Dubose would move into a Zone that contains a Copbot Swarm without an EMP Grenade in her inventory, she instead does not, and gains an EMP Grenade. If Katelyn Dubose would move into a Zone that contains a Copbot Swarm with an EMP Grenade in her inventory then she moves into that Zone and the Copbot Swarm in that Zone is destroyed. If a Copbot Swarm would be added to a Zone that contains Punk-Neo-mutualists then both the Copbot and the Punk-Neo-mutualists in that location are destroyed.”
to
If a Copbot Swarm ever shares a Zone with Katelyn Dubose or a Punk-Neo-mutualist, that Copbot Swarm is destroyed.
Change “Katelyn Dubose is an entity who has a location and an inventory, both of which are tracked as if she was a Citizen, and may have a Doppelganger. Whenever a proposal causes Time to Advance, Katelyn Dubose moves into the bottommost floor of the Zone directly above the Zone she was inhabiting immediately before that Proposal was enacted. She leaves members of her Cell in every Floor that she has previously occupied; the presence of Punk-Neo-mutualists is tracked in the same way as Copbot Swarms.”
to
Katelyn Dubose is a Citizen, for the purposes of Dynastic Rules, with a Floor and an Inventory. She may also have a Doppelganger. Floors may contain Punk-Neo-mutualists, which are tracked like Copbot Swarms.
In “The Clock”, add a bullet to the Chiming the Hour action:
• Move Katelyn Dubose to the bottommost floor of the Zone directly above her current Zone. If that Zone contains a Copbot Swarm, and Katelyn Dubose doesn’t already have an EMP Grenade, instead of moving her add one to her inventory. If she moved, add a Punk-Neo-mutualist to the floor she previously occupied.
1) Clarifying what happens when you (or a bot) run into Katelyn or the Punks. (It doesn’t go well for you.)
2) Making sure Katelyn gets proper treatment as an actual Dynastic Citizen, especially regarding a doppleganger.
3) And consolidating Katelyn’s movement into The Clock, with the other things that happen when an admin must Advance Time.
Zack: he/him
Have we defined what it means to be Harmed, though?