Thursday, March 22, 2007

Proposal: Puttin the Prison to use.

Enacted by Angry Grasshopper, 3-0. Timed out.

Adminned at 24 Mar 2007 06:25:26 UTC

Create a new sub-rule of prison called “Capture” with the text:

If an Agent is in the same location as another Agent he may send a message to the Mastermind with the name of the name of the Agent to be captured.  The Mastermind must make a GDNT comment DICE100, and then apply the results based on the Dice Roll as shown:
*1-33: The Capture is succesful and the Agent is sent to the Prison of the Capturing Agent’s Apparent Affiliation (Double Agents have the Apparent Affiliation opposite of their true affiliation)
*34-50: The Capture goes awry and the Agent attempting capture is sent to the Prison of the target Agent’s Apparent Affiliation
*51-90: The Capture is a draw and neither Agent is sent to prison, both Agents are moved to random adjacent locations.
*90-100:The Capture is a draw and neither Agent is sent to prison, but the conflict made the news.  Both Agents have their LKL updated to their current Location and are then moved to random adjacent locations (of any type).

Comments

Axeling:

23-03-2007 19:58:42 UTC

imperial

Angry Grasshopper:

24-03-2007 13:23:54 UTC

for