Wednesday, August 19, 2020

Proposal: Recreation Creation

SK - CB

Adminned at 20 Aug 2020 07:03:32 UTC

Add to the list of equipment:

Camp Fire: If a Pathfinder’s Location has a Bonfire when a Sunrise happens, they gain 3 Stamina immediately after it.
Game System: If a non-Satisfied Pathfinder’s Location has a Game System, they can Play at it. Doing so causes them to gain 2 Stamina and makes them Satisfied, tracked as an apostrophe (’) in their Stamina column. During a Sunrise, they lose their Satisfied status.
Clandestine Den: A non-Twitchy Pathfinder can Smoke if their Location has a Clandestine Den by paying 1 Stamina. Doing so makes them Twitchy and causes them to lose 1 Prestige.

Add to the list of Crafts:

Structural Beam or Long Fibers or Flammable Liquid + Rocket Fuel = Camp Fire
Ingot or Radioactive Brick or Conductive Wire + Wrench = Game System
Hallucinogenic Substance or Toxic Spines or Oily Secretion + Canister of Glarsh = Clandestine Den


Add to “Locations” a subrule called “Storage”:

Locations can have Items, tracked in the Mission Log. A Pathfinder can Drop an Item they are carrying, transferring it from themselves to their Location. A Pathfinder can Pick Up an Item at their Location, transferring it from the Location to themselves (they start carrying it), by paying 1 Stamina

 

Making some basic, easy stuff for Products so that they have some utility for meanwhile.

Comments

Kevan: he/him

19-08-2020 10:15:22 UTC

Equipment doesn’t have a Location, it’s carried - Store Rage failed. I guess if someone in a Location is carrying it then it’s undisputably present in that Location, but I don’t think that stretches as far as “if they are at the Clandestine Den”.

Madrid:

19-08-2020 10:16:53 UTC

Yes, I did add “Add to “Locations” a subrule called “Storage”: (...)” for it lol

Madrid:

19-08-2020 10:19:26 UTC

(tightened up the Den wording a bit)

Kevan: he/him

19-08-2020 10:33:06 UTC

Oh, apologies, so you did, I was doing a quick pass from the top down and it read like you were talking as if a failed proposal had enacted.

Riggdan: he/him

19-08-2020 11:08:44 UTC

imperial

Kevan: he/him

19-08-2020 11:42:43 UTC

imperial Main question here is whether to allow trading Items between players (by dropping an item so that someone else can pick it up), which I’ll leave to the majority.

derrick: he/him

19-08-2020 11:51:33 UTC

for Trading Items is well within the theme. The item here I really want is the campfire.

It’d be nice if we could ban picking up certain items (like campfires and dens), but that can be added later.

Josh: Observer he/they

19-08-2020 13:12:19 UTC

So Campfires and the Game System raise the effective Stamina cap to 15, right?

I dunno, feels like another push towards a pooling mechanic, as well as setting up some bananas combos (Spending 15 Stamina, sunsetting and then spending another 15 Stamina immediately is, at some point, going to end the game, right?). So I’m a soft against for now.

Bais:

19-08-2020 13:43:14 UTC

Just wanted to point out the term Camp Fire and BonFire are used at different places, so I don’t think that mechanic will work.

Lulu: she/her

19-08-2020 15:28:39 UTC

against

Raven1207: he/they

19-08-2020 23:38:14 UTC

against

Madrid:

20-08-2020 07:02:58 UTC

against sk for speed